Sunny_Forelli
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- Joined
- May 13, 2013
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// This file was decompiled using SASCM.INI published by GTAG (http://gtag.gtagaming.com/opcode-database) on 14.6.2013
{$CLEO .cs}
//-------------MAIN---------------
thread 'SPAWN'
:SPAWN_11
wait 0
if and
not Actor.Driving($PLAYER_ACTOR)
key_down 106
else_jump @SPAWN_11
SAMP.Spawn
print "~G~GESPAWNT!" 1000
018C: play_sound 1084 at 0.0 0.0 0.0
wait 250
jump @SPAWN_11
xzytro link said:Lol why do you need to "ENCRYPT" this ? Will you encrypt everything you made ? That's shameful.
Junellz link said:When I Press * On Numpad it just gives me opcodes but it doesnt spawn me please help :yesyes: :bawww:
Perfect, thanks.Steezy link said: