[CLOSED][CLEO] Accepting request

Parazitas

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JerryPD said:
Parazitas said:
JerryPD said:
4. Details (add more details to your request):  I got a cleo base for that, i think it's just change some codes and thats all...

You give shit.. , you taked cleo from thread - auto seat belt

Thanks but... when i edit the "/me bla bla bla" it turn to capital letters automatically  :sadpepe:

https://www.youtube.com/watch?v=A7bgTv-5eyE
 

BielijWolfik

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1. Name of the mod (if the mod doesn't exist, you don't have to tell one): N/A
2. Where you saw it (not the server, we mean if you saw any videos/screenshots about it or not): N/A
3. What do you want (the most important part, explain this carefully): I want a CLEO mod for like a configurable aimbot (if possible) so I could do like Rage Aimbot so i would just 1tap everyone (maybe even higher damage) and with Legit I would play like a normal player if that's possible? Thanks.
4. Details (add more details to your request): I just want it to be done, I don't care when, I just really want it :D
5. Need On/off key or command ?: yea sure, like numpad2 to turn on and numpad0 to turn off
6. Give any picture or video: N/A
7. Your client is?: 0.3.7 R1/R2, doesn't matter
 

Parazitas

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BielijWolfik said:
1. Name of the mod (if the mod doesn't exist, you don't have to tell one): N/A
2. Where you saw it (not the server, we mean if you saw any videos/screenshots about it or not): N/A
3. What do you want (the most important part, explain this carefully): I want a CLEO mod for like a configurable aimbot (if possible) so I could do like Rage Aimbot so i would just 1tap everyone (maybe even higher damage) and with Legit I would play like a normal player if that's possible? Thanks.
4. Details (add more details to your request): I just want it to be done, I don't care when, I just really want it :D
5. Need On/off key or command ?: yea sure, like numpad2 to turn on and numpad0 to turn off
6. Give any picture or video: N/A
7. Your client is?: 0.3.7 R1/R2, doesn't matter

I have it, but it's private.
You realy need this?
 

Micic

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http://prntscr.com/j8ntl1

KVIZ: {FFFFFF}Koji je glavni grad drzave: Zimbabve?

[19-04-2018 || 22:41:20.900] {FFFFFF}Ko prvi napise tacno resenje (prvo veliko slovo) dobija odredjenu svotu novca i kviz poen. [/k (odgovor)]

translate : QUIZ: {FFFFFF}What is capital city of : Zimbabwe?

[19-04-2018 || 22:41:20.900] {FFFFFF}Who first writes correct answer (Capital letter first) gets some money and quiz point. [/k (answer)]

and it is every 30 minutes
the answer was "Harare"

Make only one and then I will add others.If possible in .ini file. Thank you
 

Parazitas

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Micic said:
http://prntscr.com/j8ntl1

KVIZ: {FFFFFF}Koji je glavni grad drzave: Zimbabve?

[19-04-2018 || 22:41:20.900] {FFFFFF}Ko prvi napise tacno resenje (prvo veliko slovo) dobija odredjenu svotu novca i kviz poen. [/k (odgovor)]

translate : QUIZ: {FFFFFF}What is capital city of : Zimbabwe?

[19-04-2018 || 22:41:20.900] {FFFFFF}Who first writes correct answer (Capital letter first) gets some money and quiz point. [/k (answer)]

and it is every 30 minutes
the answer was "Harare"

Make only one and then I will add others.If possible in .ini file. Thank you

So hard read rules?
 

ChillDog

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1. Name of the mod (if the mod doesn't exist, you don't have to tell one): autobackpack
2. Where you saw it (not the server, we mean if you saw any videos/screenshots about it or not): i never saw this.
3. What do you want (the most important part, explain this carefully): Easy, i want a cleo mod that put /backpack automatically when: spawn and when i enter into a vehicle (bike, car, all)
4. Details (add more details to your request): just that.

5. Need On/off key or command ?: /backpack to enable/disable the autobackpack
6. Give any picture or video: -
7. Your client is?: 0.3.7
 

killer18191

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Parazitas said:
[shcode=cpp]
{$CLEO}

0000:

wait 10000

while true
wait 0

0B2B: samp 1@ = get_player_id_by_actor_handle $PLAYER_ACTOR
0226: 2@ = actor 1@ health

IF 
2@ <= 10 // HP
THEN
    02AB: set_actor $PLAYER_ACTOR immunities BP 1 FP 1 EP 1 CP 1 MP 1
    0A8C: write_memory 0x004B331F size 6 value 0x909090909090 virtual_protect 1
ELSE
    02AB: set_actor $PLAYER_ACTOR immunities BP 0 FP 0 EP 0 CP 0 MP 0
    0@ = 0x00000089
    0A8C: write_memory 0x004B331F size 1 value 0@ virtual_protect 1
    0@ = 0x00000096
    0A8C: write_memory 0x004B3320 size 1 value 0@ virtual_protect 1
    0@ = 0x00000040
    0A8C: write_memory 0x004B3321 size 1 value 0@ virtual_protect 1
    0@ = 0x00000005
    0A8C: write_memory 0x004B3322 size 1 value 0@ virtual_protect 1
    0@ = 0x00000000
    0A8C: write_memory 0x004B3323 size 1 value 0@ virtual_protect 1
    0@ = 0x00000000
    0A8C: write_memory 0x004B3324 size 1 value 0@ virtual_protect 1
END

END
[/shcode]

when it is starting crashing. Crash sample: https://www.youtube.com/watch?v=G7tHoBBGesQ  :sadpepe:
Server: s2.fenixzone.com:7777
I have cleo 4.3, sampfuncs 5.3.3 and moonloader 0.26
 

Parazitas

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killer18191 said:
Parazitas said:
[shcode=cpp]
{$CLEO}

0000:

wait 10000

while true
wait 0

0B2B: samp 1@ = get_player_id_by_actor_handle $PLAYER_ACTOR
0226: 2@ = actor 1@ health

IF 
2@ <= 10 // HP
THEN
    02AB: set_actor $PLAYER_ACTOR immunities BP 1 FP 1 EP 1 CP 1 MP 1
    0A8C: write_memory 0x004B331F size 6 value 0x909090909090 virtual_protect 1
ELSE
    02AB: set_actor $PLAYER_ACTOR immunities BP 0 FP 0 EP 0 CP 0 MP 0
    0@ = 0x00000089
    0A8C: write_memory 0x004B331F size 1 value 0@ virtual_protect 1
    0@ = 0x00000096
    0A8C: write_memory 0x004B3320 size 1 value 0@ virtual_protect 1
    0@ = 0x00000040
    0A8C: write_memory 0x004B3321 size 1 value 0@ virtual_protect 1
    0@ = 0x00000005
    0A8C: write_memory 0x004B3322 size 1 value 0@ virtual_protect 1
    0@ = 0x00000000
    0A8C: write_memory 0x004B3323 size 1 value 0@ virtual_protect 1
    0@ = 0x00000000
    0A8C: write_memory 0x004B3324 size 1 value 0@ virtual_protect 1
END

END
[/shcode]

when it is starting crashing. Crash sample: https://www.youtube.com/watch?v=G7tHoBBGesQ  :sadpepe:
Server: s2.fenixzone.com:7777
I have cleo 4.3, sampfuncs 5.3.3 and moonloader 0.26
Put in your cleo anti crasher.cs
http://www.mediafire.com/file/t2edgzjjrp2yld5/Anti-Crasher+For+SAMP+0.3.7.zip
 

killer18191

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Parazitas said:
killer18191 said:
Parazitas said:
[shcode=cpp]
{$CLEO}

0000:

wait 10000

while true
wait 0

0B2B: samp 1@ = get_player_id_by_actor_handle $PLAYER_ACTOR
0226: 2@ = actor 1@ health

IF 
2@ <= 10 // HP
THEN
    02AB: set_actor $PLAYER_ACTOR immunities BP 1 FP 1 EP 1 CP 1 MP 1
    0A8C: write_memory 0x004B331F size 6 value 0x909090909090 virtual_protect 1
ELSE
    02AB: set_actor $PLAYER_ACTOR immunities BP 0 FP 0 EP 0 CP 0 MP 0
    0@ = 0x00000089
    0A8C: write_memory 0x004B331F size 1 value 0@ virtual_protect 1
    0@ = 0x00000096
    0A8C: write_memory 0x004B3320 size 1 value 0@ virtual_protect 1
    0@ = 0x00000040
    0A8C: write_memory 0x004B3321 size 1 value 0@ virtual_protect 1
    0@ = 0x00000005
    0A8C: write_memory 0x004B3322 size 1 value 0@ virtual_protect 1
    0@ = 0x00000000
    0A8C: write_memory 0x004B3323 size 1 value 0@ virtual_protect 1
    0@ = 0x00000000
    0A8C: write_memory 0x004B3324 size 1 value 0@ virtual_protect 1
END

END
[/shcode]

when it is starting crashing. Crash sample: https://www.youtube.com/watch?v=G7tHoBBGesQ  :sadpepe:
Server: s2.fenixzone.com:7777
I have cleo 4.3, sampfuncs 5.3.3 and moonloader 0.26
Put in your cleo anti crasher.cs
http://www.mediafire.com/file/t2edgzjjrp2yld5/Anti-Crasher+For+SAMP+0.3.7.zip

now this happens to me: https://www.youtube.com/watch?v=ZazHY4q6_Yk
 

Parazitas

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killer18191 said:
Parazitas said:
killer18191 said:
Parazitas said:
[shcode=cpp]
{$CLEO}

0000:

wait 10000

while true
wait 0

0B2B: samp 1@ = get_player_id_by_actor_handle $PLAYER_ACTOR
0226: 2@ = actor 1@ health

IF 
2@ <= 10 // HP
THEN
    02AB: set_actor $PLAYER_ACTOR immunities BP 1 FP 1 EP 1 CP 1 MP 1
    0A8C: write_memory 0x004B331F size 6 value 0x909090909090 virtual_protect 1
ELSE
    02AB: set_actor $PLAYER_ACTOR immunities BP 0 FP 0 EP 0 CP 0 MP 0
    0@ = 0x00000089
    0A8C: write_memory 0x004B331F size 1 value 0@ virtual_protect 1
    0@ = 0x00000096
    0A8C: write_memory 0x004B3320 size 1 value 0@ virtual_protect 1
    0@ = 0x00000040
    0A8C: write_memory 0x004B3321 size 1 value 0@ virtual_protect 1
    0@ = 0x00000005
    0A8C: write_memory 0x004B3322 size 1 value 0@ virtual_protect 1
    0@ = 0x00000000
    0A8C: write_memory 0x004B3323 size 1 value 0@ virtual_protect 1
    0@ = 0x00000000
    0A8C: write_memory 0x004B3324 size 1 value 0@ virtual_protect 1
END

END
[/shcode]

when it is starting crashing. Crash sample: https://www.youtube.com/watch?v=G7tHoBBGesQ  :sadpepe:
Server: s2.fenixzone.com:7777
I have cleo 4.3, sampfuncs 5.3.3 and moonloader 0.26
Put in your cleo anti crasher.cs
http://www.mediafire.com/file/t2edgzjjrp2yld5/Anti-Crasher+For+SAMP+0.3.7.zip

now this happens to me: https://www.youtube.com/watch?v=ZazHY4q6_Yk

[shcode=cpp]
{$CLEO .cs}
 
0000:
 
wait 10000
 
WHILE TRUE
wait 0
IF
0B61:  samp is_local_player_spawned
THEN 
    0B2B: samp 1@ = get_player_id_by_actor_handle $PLAYER_ACTOR
    0226: 2@ = actor 1@ health 
    IF 
    2@ <= 10 // HP
    THEN
        02AB: set_actor $PLAYER_ACTOR immunities BP 1 FP 1 EP 1 CP 1 MP 1
        0A8C: write_memory 0x004B331F size 6 value 0x909090909090 virtual_protect 1
    ELSE
       02AB: set_actor $PLAYER_ACTOR immunities BP 0 FP 0 EP 0 CP 0 MP 0
        0@ = 0x00000089
        0A8C: write_memory 0x004B331F size 1 value 0@ virtual_protect 1
        0@ = 0x00000096
        0A8C: write_memory 0x004B3320 size 1 value 0@ virtual_protect 1
        0@ = 0x00000040
        0A8C: write_memory 0x004B3321 size 1 value 0@ virtual_protect 1
        0@ = 0x00000005
        0A8C: write_memory 0x004B3322 size 1 value 0@ virtual_protect 1
        0@ = 0x00000000
        0A8C: write_memory 0x004B3323 size 1 value 0@ virtual_protect 1
        0@ = 0x00000000
        0A8C: write_memory 0x004B3324 size 1 value 0@ virtual_protect 1
    END
END
 
END
[/shcode]


ChillDog said:
1. Name of the mod (if the mod doesn't exist, you don't have to tell one): autobackpack
2. Where you saw it (not the server, we mean if you saw any videos/screenshots about it or not): i never saw this.
3. What do you want (the most important part, explain this carefully): Easy, i want a cleo mod that put /backpack automatically when: spawn and when i enter into a vehicle (bike, car, all)
4. Details (add more details to your request): just that.

5. Need On/off key or command ?: /backpack to enable/disable the autobackpack
6. Give any picture or video: -
7. Your client is?: 0.3.7

[shcode=cpp]
{$CLEO .cs}
 
0000:
 
wait 10000
 
WHILE TRUE
wait 0

IF
0ADC:   test_cheat "backpack"
THEN
    IF
    0@ == FALSE
    THEN
        0@ = TRUE
    ELSE
        0@ = FALSE
    END
   wait 1337 // anti spam turn on / turn off
END

IF
056D:   actor $PLAYER_ACTOR defined
THEN
    IF AND
    0@ == TRUE
    00DF:   actor $PLAYER_ACTOR driving
    THEN 
        wait 1000
        say "/backpack"
        repeat
        wait 0
        until 044B:   actor $PLAYER_ACTOR on_foot
    END
END
 
END
[/shcode]
 

Attachments

  • GM.cs
    18.5 KB · Views: 11
  • Backpack.cs
    17.8 KB · Views: 7

ChillDog

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Parazitas said:
killer18191 said:
Parazitas said:
killer18191 said:
Parazitas said:
[shcode=cpp]
{$CLEO}

0000:

wait 10000

while true
wait 0

0B2B: samp 1@ = get_player_id_by_actor_handle $PLAYER_ACTOR
0226: 2@ = actor 1@ health

IF 
2@ <= 10 // HP
THEN
    02AB: set_actor $PLAYER_ACTOR immunities BP 1 FP 1 EP 1 CP 1 MP 1
    0A8C: write_memory 0x004B331F size 6 value 0x909090909090 virtual_protect 1
ELSE
    02AB: set_actor $PLAYER_ACTOR immunities BP 0 FP 0 EP 0 CP 0 MP 0
    0@ = 0x00000089
    0A8C: write_memory 0x004B331F size 1 value 0@ virtual_protect 1
    0@ = 0x00000096
    0A8C: write_memory 0x004B3320 size 1 value 0@ virtual_protect 1
    0@ = 0x00000040
    0A8C: write_memory 0x004B3321 size 1 value 0@ virtual_protect 1
    0@ = 0x00000005
    0A8C: write_memory 0x004B3322 size 1 value 0@ virtual_protect 1
    0@ = 0x00000000
    0A8C: write_memory 0x004B3323 size 1 value 0@ virtual_protect 1
    0@ = 0x00000000
    0A8C: write_memory 0x004B3324 size 1 value 0@ virtual_protect 1
END

END
[/shcode]

when it is starting crashing. Crash sample: https://www.youtube.com/watch?v=G7tHoBBGesQ  :sadpepe:
Server: s2.fenixzone.com:7777
I have cleo 4.3, sampfuncs 5.3.3 and moonloader 0.26
Put in your cleo anti crasher.cs
http://www.mediafire.com/file/t2edgzjjrp2yld5/Anti-Crasher+For+SAMP+0.3.7.zip

now this happens to me: https://www.youtube.com/watch?v=ZazHY4q6_Yk

[shcode=cpp]
{$CLEO .cs}
 
0000:
 
wait 10000
 
WHILE TRUE
wait 0
IF
0B61:  samp is_local_player_spawned
THEN 
    0B2B: samp 1@ = get_player_id_by_actor_handle $PLAYER_ACTOR
    0226: 2@ = actor 1@ health 
    IF 
    2@ <= 10 // HP
    THEN
        02AB: set_actor $PLAYER_ACTOR immunities BP 1 FP 1 EP 1 CP 1 MP 1
        0A8C: write_memory 0x004B331F size 6 value 0x909090909090 virtual_protect 1
    ELSE
       02AB: set_actor $PLAYER_ACTOR immunities BP 0 FP 0 EP 0 CP 0 MP 0
        0@ = 0x00000089
        0A8C: write_memory 0x004B331F size 1 value 0@ virtual_protect 1
        0@ = 0x00000096
        0A8C: write_memory 0x004B3320 size 1 value 0@ virtual_protect 1
        0@ = 0x00000040
        0A8C: write_memory 0x004B3321 size 1 value 0@ virtual_protect 1
        0@ = 0x00000005
        0A8C: write_memory 0x004B3322 size 1 value 0@ virtual_protect 1
        0@ = 0x00000000
        0A8C: write_memory 0x004B3323 size 1 value 0@ virtual_protect 1
        0@ = 0x00000000
        0A8C: write_memory 0x004B3324 size 1 value 0@ virtual_protect 1
    END
END
 
END
[/shcode]


ChillDog said:
1. Name of the mod (if the mod doesn't exist, you don't have to tell one): autobackpack
2. Where you saw it (not the server, we mean if you saw any videos/screenshots about it or not): i never saw this.
3. What do you want (the most important part, explain this carefully): Easy, i want a cleo mod that put /backpack automatically when: spawn and when i enter into a vehicle (bike, car, all)
4. Details (add more details to your request): just that.

5. Need On/off key or command ?: /backpack to enable/disable the autobackpack
6. Give any picture or video: -
7. Your client is?: 0.3.7

[shcode=cpp]
{$CLEO .cs}
 
0000:
 
wait 10000
 
WHILE TRUE
wait 0

IF
0ADC:   test_cheat "backpack"
THEN
    IF
    0@ == FALSE
    THEN
        0@ = TRUE
    ELSE
        0@ = FALSE
    END
   wait 1337 // anti spam turn on / turn off
END

IF
056D:   actor $PLAYER_ACTOR defined
THEN
    IF AND
    0@ == TRUE
    00DF:   actor $PLAYER_ACTOR driving
    THEN 
        wait 1000
        say "/backpack"
        repeat
        wait 0
        until 044B:   actor $PLAYER_ACTOR on_foot
    END
END
 
END
[/shcode]





Thanks for thar autobackpack but its bug... it doesnt stop turning on/off
 

killer18191

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Joined
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Parazitas said:
killer18191 said:
Parazitas said:
killer18191 said:
Parazitas said:
[shcode=cpp]
{$CLEO}

0000:

wait 10000

while true
wait 0

0B2B: samp 1@ = get_player_id_by_actor_handle $PLAYER_ACTOR
0226: 2@ = actor 1@ health

IF 
2@ <= 10 // HP
THEN
    02AB: set_actor $PLAYER_ACTOR immunities BP 1 FP 1 EP 1 CP 1 MP 1
    0A8C: write_memory 0x004B331F size 6 value 0x909090909090 virtual_protect 1
ELSE
    02AB: set_actor $PLAYER_ACTOR immunities BP 0 FP 0 EP 0 CP 0 MP 0
    0@ = 0x00000089
    0A8C: write_memory 0x004B331F size 1 value 0@ virtual_protect 1
    0@ = 0x00000096
    0A8C: write_memory 0x004B3320 size 1 value 0@ virtual_protect 1
    0@ = 0x00000040
    0A8C: write_memory 0x004B3321 size 1 value 0@ virtual_protect 1
    0@ = 0x00000005
    0A8C: write_memory 0x004B3322 size 1 value 0@ virtual_protect 1
    0@ = 0x00000000
    0A8C: write_memory 0x004B3323 size 1 value 0@ virtual_protect 1
    0@ = 0x00000000
    0A8C: write_memory 0x004B3324 size 1 value 0@ virtual_protect 1
END

END
[/shcode]

when it is starting crashing. Crash sample: https://www.youtube.com/watch?v=G7tHoBBGesQ  :sadpepe:
Server: s2.fenixzone.com:7777
I have cleo 4.3, sampfuncs 5.3.3 and moonloader 0.26
Put in your cleo anti crasher.cs
http://www.mediafire.com/file/t2edgzjjrp2yld5/Anti-Crasher+For+SAMP+0.3.7.zip

now this happens to me: https://www.youtube.com/watch?v=ZazHY4q6_Yk

[shcode=cpp]
{$CLEO .cs}
 
0000:
 
wait 10000
 
WHILE TRUE
wait 0
IF
0B61:  samp is_local_player_spawned
THEN 
    0B2B: samp 1@ = get_player_id_by_actor_handle $PLAYER_ACTOR
    0226: 2@ = actor 1@ health 
    IF 
    2@ <= 10 // HP
    THEN
        02AB: set_actor $PLAYER_ACTOR immunities BP 1 FP 1 EP 1 CP 1 MP 1
        0A8C: write_memory 0x004B331F size 6 value 0x909090909090 virtual_protect 1
    ELSE
       02AB: set_actor $PLAYER_ACTOR immunities BP 0 FP 0 EP 0 CP 0 MP 0
        0@ = 0x00000089
        0A8C: write_memory 0x004B331F size 1 value 0@ virtual_protect 1
        0@ = 0x00000096
        0A8C: write_memory 0x004B3320 size 1 value 0@ virtual_protect 1
        0@ = 0x00000040
        0A8C: write_memory 0x004B3321 size 1 value 0@ virtual_protect 1
        0@ = 0x00000005
        0A8C: write_memory 0x004B3322 size 1 value 0@ virtual_protect 1
        0@ = 0x00000000
        0A8C: write_memory 0x004B3323 size 1 value 0@ virtual_protect 1
        0@ = 0x00000000
        0A8C: write_memory 0x004B3324 size 1 value 0@ virtual_protect 1
    END
END
 
END
[/shcode]


continues to give problems :sadpepe: : https://www.youtube.com/watch?v=nMhcdlyCCDg

 

Parazitas

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killer18191 said:
Parazitas said:
killer18191 said:
Parazitas said:
killer18191 said:
when it is starting crashing. Crash sample: https://www.youtube.com/watch?v=G7tHoBBGesQ  :sadpepe:
Server: s2.fenixzone.com:7777
I have cleo 4.3, sampfuncs 5.3.3 and moonloader 0.26
Put in your cleo anti crasher.cs
http://www.mediafire.com/file/t2edgzjjrp2yld5/Anti-Crasher+For+SAMP+0.3.7.zip

now this happens to me: https://www.youtube.com/watch?v=ZazHY4q6_Yk

[shcode=cpp]
{$CLEO .cs}
 
0000:
 
wait 10000
 
WHILE TRUE
wait 0
IF
0B61:  samp is_local_player_spawned
THEN 
    0B2B: samp 1@ = get_player_id_by_actor_handle $PLAYER_ACTOR
    0226: 2@ = actor 1@ health 
    IF 
    2@ <= 10 // HP
    THEN
        02AB: set_actor $PLAYER_ACTOR immunities BP 1 FP 1 EP 1 CP 1 MP 1
        0A8C: write_memory 0x004B331F size 6 value 0x909090909090 virtual_protect 1
    ELSE
       02AB: set_actor $PLAYER_ACTOR immunities BP 0 FP 0 EP 0 CP 0 MP 0
        0@ = 0x00000089
        0A8C: write_memory 0x004B331F size 1 value 0@ virtual_protect 1
        0@ = 0x00000096
        0A8C: write_memory 0x004B3320 size 1 value 0@ virtual_protect 1
        0@ = 0x00000040
        0A8C: write_memory 0x004B3321 size 1 value 0@ virtual_protect 1
        0@ = 0x00000005
        0A8C: write_memory 0x004B3322 size 1 value 0@ virtual_protect 1
        0@ = 0x00000000
        0A8C: write_memory 0x004B3323 size 1 value 0@ virtual_protect 1
        0@ = 0x00000000
        0A8C: write_memory 0x004B3324 size 1 value 0@ virtual_protect 1
    END
END
 
END
[/shcode]


continues to give problems :sadpepe: : https://www.youtube.com/watch?v=nMhcdlyCCDg






i TESTED FOR ME WORK FINE .. , TRY REINSTAL GTA.


ChillDog said:
Parazitas said:
killer18191 said:
Parazitas said:
killer18191 said:
when it is starting crashing. Crash sample: https://www.youtube.com/watch?v=G7tHoBBGesQ  :sadpepe:
Server: s2.fenixzone.com:7777
I have cleo 4.3, sampfuncs 5.3.3 and moonloader 0.26
Put in your cleo anti crasher.cs
http://www.mediafire.com/file/t2edgzjjrp2yld5/Anti-Crasher+For+SAMP+0.3.7.zip

now this happens to me: https://www.youtube.com/watch?v=ZazHY4q6_Yk

[shcode=cpp]
{$CLEO .cs}
 
0000:
 
wait 10000
 
WHILE TRUE
wait 0
IF
0B61:  samp is_local_player_spawned
THEN 
    0B2B: samp 1@ = get_player_id_by_actor_handle $PLAYER_ACTOR
    0226: 2@ = actor 1@ health 
    IF 
    2@ <= 10 // HP
    THEN
        02AB: set_actor $PLAYER_ACTOR immunities BP 1 FP 1 EP 1 CP 1 MP 1
        0A8C: write_memory 0x004B331F size 6 value 0x909090909090 virtual_protect 1
    ELSE
       02AB: set_actor $PLAYER_ACTOR immunities BP 0 FP 0 EP 0 CP 0 MP 0
        0@ = 0x00000089
        0A8C: write_memory 0x004B331F size 1 value 0@ virtual_protect 1
        0@ = 0x00000096
        0A8C: write_memory 0x004B3320 size 1 value 0@ virtual_protect 1
        0@ = 0x00000040
        0A8C: write_memory 0x004B3321 size 1 value 0@ virtual_protect 1
        0@ = 0x00000005
        0A8C: write_memory 0x004B3322 size 1 value 0@ virtual_protect 1
        0@ = 0x00000000
        0A8C: write_memory 0x004B3323 size 1 value 0@ virtual_protect 1
        0@ = 0x00000000
        0A8C: write_memory 0x004B3324 size 1 value 0@ virtual_protect 1
    END
END
 
END
[/shcode]


ChillDog said:
1. Name of the mod (if the mod doesn't exist, you don't have to tell one): autobackpack
2. Where you saw it (not the server, we mean if you saw any videos/screenshots about it or not): i never saw this.
3. What do you want (the most important part, explain this carefully): Easy, i want a cleo mod that put /backpack automatically when: spawn and when i enter into a vehicle (bike, car, all)
4. Details (add more details to your request): just that.

5. Need On/off key or command ?: /backpack to enable/disable the autobackpack
6. Give any picture or video: -
7. Your client is?: 0.3.7

[shcode=cpp]
{$CLEO .cs}
 
0000:
 
wait 10000
 
WHILE TRUE
wait 0

IF
0ADC:   test_cheat "backpack"
THEN
    IF
    0@ == FALSE
    THEN
        0@ = TRUE
    ELSE
        0@ = FALSE
    END
   wait 1337 // anti spam turn on / turn off
END

IF
056D:   actor $PLAYER_ACTOR defined
THEN
    IF AND
    0@ == TRUE
    00DF:   actor $PLAYER_ACTOR driving
    THEN 
        wait 1000
        say "/backpack"
        repeat
        wait 0
        until 044B:   actor $PLAYER_ACTOR on_foot
    END
END
 
END
[/shcode]





Thanks for thar autobackpack but its bug... it doesnt stop turning on/off



Low syntax without enable.:

[shcode=cpp]
{$CLEO .cs}

0000:

wait 10000

:Backpack_01
wait 0
if 
0256:   player $PLAYER_CHAR defined       
else_jump @Backpack_01
if 
0449:   actor $PLAYER_ACTOR in_a_car
else_jump @Backpack_01
wait 1000
say "/backpack"                                 
jump @Backpack_02

:Backpack_02
wait 0
if 
044B:   actor $PLAYER_ACTOR on_foot
else_jump @Backpack_02
jump @Backpack_01
[/shcode]

Hight syntax with enable / dissable.:
[shcode=cpp]

{$CLEO .cs}
  
0000:
  
wait 10000 
 
WHILE TRUE
wait 0
 
IF
0ADC:   test_cheat "backpack"
THEN
    IF
    0@ == FALSE
    THEN
        0@ = TRUE
        chatmsg "+" 0xFFE3B925
    ELSE
        0@ = FALSE
        chatmsg "-" 0xFFE3B925
    END
   wait 1337 // anti spam turn on / turn off
END
 
IF
0256:   player $PLAYER_CHAR defined
THEN
    IF AND
    0@ == TRUE
    1@ == true
    00DF:   actor $PLAYER_ACTOR driving
    THEN 
        wait 1000
        1@ = false
        say "backpack"
    END
END

if
80DF:   actor $PLAYER_ACTOR driving
then
    1@ = true
end

END
[/shcode]
 

Attachments

  • Backpack.cs
    17.6 KB · Views: 8
  • Backpack with Hight syntax.cs
    17.9 KB · Views: 6

killer18191

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Joined
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Parazitas said:
killer18191 said:
Parazitas said:
killer18191 said:
Parazitas said:
Put in your cleo anti crasher.cs
http://www.mediafire.com/file/t2edgzjjrp2yld5/Anti-Crasher+For+SAMP+0.3.7.zip

now this happens to me: https://www.youtube.com/watch?v=ZazHY4q6_Yk

[shcode=cpp]
{$CLEO .cs}
 
0000:
 
wait 10000
 
WHILE TRUE
wait 0
IF
0B61:  samp is_local_player_spawned
THEN 
    0B2B: samp 1@ = get_player_id_by_actor_handle $PLAYER_ACTOR
    0226: 2@ = actor 1@ health 
    IF 
    2@ <= 10 // HP
    THEN
        02AB: set_actor $PLAYER_ACTOR immunities BP 1 FP 1 EP 1 CP 1 MP 1
        0A8C: write_memory 0x004B331F size 6 value 0x909090909090 virtual_protect 1
    ELSE
       02AB: set_actor $PLAYER_ACTOR immunities BP 0 FP 0 EP 0 CP 0 MP 0
        0@ = 0x00000089
        0A8C: write_memory 0x004B331F size 1 value 0@ virtual_protect 1
        0@ = 0x00000096
        0A8C: write_memory 0x004B3320 size 1 value 0@ virtual_protect 1
        0@ = 0x00000040
        0A8C: write_memory 0x004B3321 size 1 value 0@ virtual_protect 1
        0@ = 0x00000005
        0A8C: write_memory 0x004B3322 size 1 value 0@ virtual_protect 1
        0@ = 0x00000000
        0A8C: write_memory 0x004B3323 size 1 value 0@ virtual_protect 1
        0@ = 0x00000000
        0A8C: write_memory 0x004B3324 size 1 value 0@ virtual_protect 1
    END
END
 
END
[/shcode]


continues to give problems :sadpepe: : https://www.youtube.com/watch?v=nMhcdlyCCDg






i TESTED FOR ME WORK FINE .. , TRY REINSTAL GTA.


I installed it clean and I found part of the flaw, it seems that the mod is not compatible with sampfuncs, also when I try it without sampfuncs it works very slowly, I also think that something is missing to activate and deactivate, I think I am a bit annoying, I understand If you do not want to help me anymore Anyway, I'll leave you the video so you understand better. I'm sorry if my English is bad enough everything I'm doing I do it with the Google translator sample: https://www.youtube.com/watch?v=tCq9ubfRAas



 

Parazitas

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killer18191 said:
Parazitas said:
killer18191 said:
Parazitas said:
killer18191 said:
now this happens to me: https://www.youtube.com/watch?v=ZazHY4q6_Yk

[shcode=cpp]
{$CLEO .cs}
 
0000:
 
wait 10000
 
WHILE TRUE
wait 0
IF
0B61:  samp is_local_player_spawned
THEN 
    0B2B: samp 1@ = get_player_id_by_actor_handle $PLAYER_ACTOR
    0226: 2@ = actor 1@ health 
    IF 
    2@ <= 10 // HP
    THEN
        02AB: set_actor $PLAYER_ACTOR immunities BP 1 FP 1 EP 1 CP 1 MP 1
        0A8C: write_memory 0x004B331F size 6 value 0x909090909090 virtual_protect 1
    ELSE
       02AB: set_actor $PLAYER_ACTOR immunities BP 0 FP 0 EP 0 CP 0 MP 0
        0@ = 0x00000089
        0A8C: write_memory 0x004B331F size 1 value 0@ virtual_protect 1
        0@ = 0x00000096
        0A8C: write_memory 0x004B3320 size 1 value 0@ virtual_protect 1
        0@ = 0x00000040
        0A8C: write_memory 0x004B3321 size 1 value 0@ virtual_protect 1
        0@ = 0x00000005
        0A8C: write_memory 0x004B3322 size 1 value 0@ virtual_protect 1
        0@ = 0x00000000
        0A8C: write_memory 0x004B3323 size 1 value 0@ virtual_protect 1
        0@ = 0x00000000
        0A8C: write_memory 0x004B3324 size 1 value 0@ virtual_protect 1
    END
END
 
END
[/shcode]


continues to give problems :sadpepe: : https://www.youtube.com/watch?v=nMhcdlyCCDg






i TESTED FOR ME WORK FINE .. , TRY REINSTAL GTA.


I installed it clean and I found part of the flaw, it seems that the mod is not compatible with sampfuncs, also when I try it without sampfuncs it works very slowly, I also think that something is missing to activate and deactivate, I think I am a bit annoying, I understand If you do not want to help me anymore Anyway, I'll leave you the video so you understand better. I'm sorry if my English is bad enough everything I'm doing I do it with the Google translator sample: https://www.youtube.com/watch?v=tCq9ubfRAas









IDK why, but you can try this...

[shcode=cpp]
{$CLEO .cs}
{$INCLUDE SF}

0000:

wait 10000

0B34: samp register_client_command "gm" to_label @cmd_hook
0BE4: raknet setup_incoming_packet_hook @packet_sync_hook

WHILE TRUE
wait 0
END

:cmd_hook 
wait 0
if 
9@ == false
then 
    printf "~b~gm ~w~- ~g~activated " time 3000
    9@ = true
else 
    9@ = false
    printf "~b~gm ~w~- ~r~deactivated" time 3000
end
0B43: samp cmd_ret 

:packet_sync_hook
wait 0
0BE5: raknet 3@ = get_hook_param param_bitstream // we get a pointer to the bitstream
0BE5: raknet 2@ = get_hook_param param_packetid // we get a pointer to the packet's id
IF 10@ == 206 // sync bullet id
THEN
    IF 9@ == true // if is activated
    THEN                                   
        0B2B: samp 7@ = get_player_id_by_actor_handle $PLAYER_ACTOR /// get your id
        0be9: raknet bit_stream 3@ reset_read_pointer // move the read pointer to the beginning
        0be7: raknet 4@ = bit_stream_read 3@ type bs_type_short // read the sender's ID
        0B36: samp 8@ = get_player_nickname 4@
        0beb: raknet bit_stream 3@ ignore_bits 8 // ignore the package's
        0be7: raknet 5@ = bit_stream_read 3@ type bs_type_byte // read the bullet type
        0be7: raknet 6@ = bit_stream_read 3@ type bs_type_short // read the victim's footsteps
        // This is an incomplete part of the bullet structure but we do not need information further
        IF AND // We check that this bullet is not in the ground / air and it should get to you!
        5@ == 1
        003B: 6@ == 7@
        THEN 
            printf "Bullets from Player: %s with ID: %d" 337 8@ 4@
            0BE0: raknet hook_ret false // block the packet with the bullet
        END
    END
END
0be0: raknet hook_ret true // skip all packets by default
[/shcode]
 

Attachments

  • GM_BY_RPC.cs
    19.2 KB · Views: 10
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