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CLEO Release Explosion mod

CLEO related
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0xB6F5F0

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i made somthing like this before :ppffh: but it was an edited iTroll_v2 :dont_care:, anyway good job :forever_opcode_alone:
EDIT: can anybody post this as attachment?
 

deepfrog

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I tested it yesterday, admins had difficulty to find me, because I was discreet. But yes, it's detectable if you use it without stopping.

However, I give you a little advice: don't do it in front of the player you want to explode, stay away from him (he must not see you).  :urtheman:
 

TheZeRots

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Could someone, please, describe the entire process pf the script? How does it work, and what exactly does it do? I can obviously see that it sets vehicles on fire, but through which process since I also see players being jacked out of the car... Thanks.
 

deepfrog

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I think you're the driver for less than a second, and you set fire to the car, then you go back to your first vehicle.
 

xzytro

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Ye.

:Activation_check
You activate
|
[Think_in_slow_motion=1]
|
Cleo says : Player's current car is saved as 'oldcar'
:LOL
Cleo says : There's a car nearby, now it's saved as 'victimcar'
Cleo says : New position saved above car 'B', named "position"
Cleo says : Remove player from the car, and place at "position"
Cleo says : Put player to driverseat of car 'victimcar'
Cleo says : Set current car as 'newcar'
Cleo says : Set hp of car 'newcar' to 0.0
Cleo says : Remove player from the car, and place at "position"
Cleo says : Put player to driver of car 'oldcar'
|
Cleo thinks : Is there still a car nearby with more than 249.0 hp ?
Cleo says : If yes, I go to :LOL
Cleo says : If not, i continue on the code flow.
[Think_in_slow_motion=0]
Message : trolled
|
jump @Activation_check
 

TheZeRots

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xzytro link said:
Ye.

:Activation_check
You activate
|
[Think_in_slow_motion=1]
|
Cleo says : Player's current car is saved as 'oldcar'
:LOL
Cleo says : There's a car nearby, now it's saved as 'victimcar'
Cleo says : New position saved above car 'B', named "position"
Cleo says : Remove player from the car, and place at "position"
Cleo says : Put player to driverseat of car 'victimcar'
Cleo says : Set current car as 'newcar'
Cleo says : Set hp of car 'newcar' to 0.0
Cleo says : Remove player from the car, and place at "position"
Cleo says : Put player to driver of car 'oldcar'
|
Cleo thinks : Is there still a car nearby with more than 249.0 hp ?
Cleo says : If yes, I go to :LOL
Cleo says : If not, i continue on the code flow.
[Think_in_slow_motion=0]
Message : trolled
|
jump @Activation_check
xD exactly what I was looking for, thanks.
 

xzytro

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No because you do not teleport somewhere else while you were inside a car. It just removes the player out of the car, sets him inside another car, and just sets hp of that car to something below 250.0
 

Rat

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effi'n awesome but it's detectable
:bawww:
 

deepfrog

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xzytro link said:
No because you do not teleport somewhere else while you were inside a car. It just removes the player out of the car, sets him inside another car, and just sets hp of that car to something below 250.0

On one server, I've been kicked automatically for vehicle teleport.
 

Squillrex

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xzytro link said:
No because you do not teleport somewhere else while you were inside a car. It just removes the player out of the car, sets him inside another car, and just sets hp of that car to something below 250.0
lol i get kicked cause viehicle teleport...
 
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