CLEO Help Help Invisible.

CLEO related
Status
Not open for further replies.

Shakira

Active member
Joined
Jul 11, 2014
Messages
191
Reaction score
0
:SendFakeSpecSync
Actor.StorePos($PLAYER_ACTOR, 0@, 1@, 2@)
alloc 3@ 18
0C0D: struct 3@ offset 0 size 2 = 0 // sLeftRightKeys;
0C0D: struct 3@ offset 2 size 2 = 0 // sUpDownKeys;
0C0D: struct 3@ offset 4 size 2 = 0 // sKeys;
0C0D: struct 3@ offset 6 size 4 = 0@ //fPosition[X];
0C0D: struct 3@ offset 10 size 4 = 1@ // fPosition[Y];
0C0D: struct 3@ offset 14 size 4 = 2@ //fPosition[Z];
0B3D: raknet 4@ = new_bit_stream 
0B40: raknet bit_stream 4@ write 212 type 0 size 1
0B40: raknet bit_stream 4@ write 3@ type 5 size 18 
0B8B: raknet send bit_stream 4@                 
0B3E: raknet delete_bit_stream 4@
free 3@
ret 0





[font=arial, sans-serif][font=arial, sans-serif]When you call invisbile like this code , what your call to off invisble??
[/font][/font]
 

RyanCollier

Active member
Joined
Jul 30, 2016
Messages
109
Reaction score
1
Shakira said:
:SendFakeSpecSync
Actor.StorePos($PLAYER_ACTOR, 0@, 1@, 2@)
alloc 3@ 18
0C0D: struct 3@ offset 0 size 2 = 0 // sLeftRightKeys;
0C0D: struct 3@ offset 2 size 2 = 0 // sUpDownKeys;
0C0D: struct 3@ offset 4 size 2 = 0 // sKeys;
0C0D: struct 3@ offset 6 size 4 = 0@ //fPosition[X];
0C0D: struct 3@ offset 10 size 4 = 1@ // fPosition[Y];
0C0D: struct 3@ offset 14 size 4 = 2@ //fPosition[Z];
0B3D: raknet 4@ = new_bit_stream 
0B40: raknet bit_stream 4@ write 212 type 0 size 1
0B40: raknet bit_stream 4@ write 3@ type 5 size 18 
0B8B: raknet send bit_stream 4@                 
0B3E: raknet delete_bit_stream 4@
free 3@
ret 0





[font=arial, sans-serif][font=arial, sans-serif]When you call invisbile like this code , what your call to off invisble??
[/font][/font]

You need to complete the cleo with full code ! This isn't full of the code, you can add active / deactive key :)
 

Shakira

Active member
Joined
Jul 11, 2014
Messages
191
Reaction score
0
Please read before say something , i'm say how to off invisible after you active SendFakeSpecSync
 

Shakira

Active member
Joined
Jul 11, 2014
Messages
191
Reaction score
0
springfield said:
Shakira said:

[font=arial, sans-serif][font=arial, sans-serif]When you call invisbile like this code , what your call to off invisble??
[/font][/font]

What?

Like this. When you activation invisible admin spec and see you in blue berry .I activation above and dont know to how turn off . Must have a code to turn off it
 

0x32789

Expert
Joined
May 26, 2014
Messages
849
Reaction score
51
Location
LongForgotten <-> 0x32789
Most of servers have it patched but it might work (not on famous), and use VPN before going on if u are testing..
You call it like this call @SendFakeSpecSync 3 x y z
example.
Actor.StorePos($PLAYER_ACTOR, 3@, 4@, 5@)
call @SendFakeSpecSync 3 3@ 4@ 5@

this does > send spectating sync at the position, so it means server will think you are spectating and you will be invisible, You have to call this function inside a loop and/or NOP your onfoot and incar data to avoid being invisible and visible, I dont really remember what I actually did so pardon me if I told something wrong..

this is how u should do it:

3@ is your toggle

:Main
if
3@ == 1
then

end
jump @Main


Sorry for incomplete code, I mistakely pressed enter
:Main
if
3@ == 1
then
Actor.StorePos($PLAYER_ACTOR, 5@, 6@, 7@)
call @SendFakeSpecSync 3 5@ 6@ 7@
end
jump @Main

and to NOP, first you need to hook the outgoing packet function and then check if the packet id is 200 (invehicle) or 207 (onfoot), if it is then call the raknet_hook_ret false function, I forgot the opcode you can search it by pressing CTRL + ALT + 2 and then enter raknet or rak in the search box..
 
Status
Not open for further replies.
Top