CLEO Help HELP WITH THIS SCRIPT I CAN`T UNCODE THIS SHIT.

CLEO related
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Juli4n

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Private script, I respect it :), wait for someone more to want to do it, or make your own script, it seems easy
 

SobFoX

Expert
Joined
Jul 14, 2015
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Location
Israel
PHP:
// This file was decompiled using SASCM.ini published by GTAG (http://gtag.gtagaming.com/opcode-database) on 14.6.2013
{$CLEO .cs}

//-------------MAIN---------------
0000: NOP

:Noname_2
wait 50
   SAMP.Available
else_jump @Noname_2
0B34: samp register_client_command "rakint" to_label @Noname_866
15@ = 1

:Noname_37
wait 0
if
   SAMP.IsLocalPlayerSpawned
else_jump @Noname_264
26@ = SAMP.GetSAMPPlayerIDByActorHandle($PLAYER_ACTOR)
27@ = SAMP.GetPlayerNickname(26@)
if or
0C14: strcmp string1 27@ string2 "John_Cold"
0C14: strcmp string1 27@ string2 "Kobe_Bryantas"
0C14: strcmp string1 27@ string2 "Tony_Glock"
0C14: strcmp string1 27@ string2 "Thomas_Engine"
else_jump @Noname_168
jump @Noname_374
jump @Noname_264

:Noname_168
chatmsg "{00FFFF} ant scriptas nepriklauso tau. daugiau info pm Tankas_Maus, forume Valiuks" -1
jump @Noname_271

:Noname_264
jump @Noname_37

:Noname_271
wait 50000
chatmsg "{00FFFF} ant scriptas nepriklauso tau. daugiau info pm Tankas_Maus, forume Valiuks" -1
jump @Noname_271

:Noname_374
wait 0
if
  15@ == 1
else_jump @Noname_521
if and
key_down 99
   not SAMP.IsCursorActive
else_jump @Noname_521
free 31@
alloc 31@ 260
call @Noname_610 0 2@
if
056D:   actor 2@ defined
else_jump @Noname_521
3@ = SAMP.GetSAMPPlayerIDByActorHandle(2@)
10@ = SAMP.GetPlayerNickname(3@)
10@ += 2
alloc 12@ 260
format 12@ "/ant %s" 10@
SAMP.SetChatInputText(12@)
free 12@
jump @Noname_528

:Noname_521
jump @Noname_374

:Noname_528
wait 0
0C72: set_virtual_key 84 down 1
wait 50
0C72: set_virtual_key 84 down 0
if
   SAMP.IsCursorActive
else_jump @Noname_596
0C72: set_virtual_key 13 down 1
wait 50
0C72: set_virtual_key 13 down 0
wait 500
jump @Noname_374
jump @Noname_603

:Noname_596
jump @Noname_528

:Noname_603
jump @Noname_528

:Noname_610
0@ = 600.0
1@ = -1
Actor.StorePos($PLAYER_ACTOR, 2@, 3@, 4@)
0A8D: 29@ = read_memory 12010640 size 4 virtual_protect 0
29@ += 4
0A8D: 29@ = read_memory 29@ size 4 virtual_protect 0
30@ = 0

:Noname_681
0A8D: 31@ = read_memory 29@ size 1 virtual_protect 0
29@ += 1
if and
  31@ >= 0
  128 > 31@
else_jump @Noname_826
005A: 31@ += 30@ // (int)
if
003B:   31@ == $PLAYER_ACTOR // (int)
else_jump @Noname_760
jump @Noname_826

:Noname_760
Actor.StorePos(31@, 6@, 7@, 8@)
0509: 5@ = distance_between_XY 2@ 3@ and_XY 6@ 7@
if
8035:   not  5@ >= 0@ // (float)
else_jump @Noname_826
0087: 0@ = 5@ // (float)
0085: 1@ = 31@ // (int)

:Noname_826
30@ += 256
  30@ > 35584
else_jump @Noname_681
ret 1 1@
jump @Noname_374

:Noname_866
wait 0
0B12: 15@ = 15@ XOR 1
if
  15@ == 1
else_jump @Noname_942
chatmsg "{00FFFF} ant scriptas ijungtas" -1
jump @Noname_980

:Noname_942
chatmsg "{00FFFF} ant scriptas isjungtas" -1

:Noname_980
SAMP.CmdRet
 

Attachments

  • ant_scriptasCRACK.cs
    21 KB · Views: 12

Parazitas

God
Joined
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Messages
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Location
Lithuania
PHP:
// This file was decompiled using SASCM.ini published by GTAG (http://gtag.gtagaming.com/opcode-database) on 14.6.2013
{$CLEO .cs}

//-------------MAIN---------------
0000: NOP

:Noname_2
wait 50
   SAMP.Available
else_jump @Noname_2
0B34: samp register_client_command "rakint" to_label @Noname_866
15@ = 1

:Noname_37
wait 0
if
   SAMP.IsLocalPlayerSpawned
else_jump @Noname_264
26@ = SAMP.GetSAMPPlayerIDByActorHandle($PLAYER_ACTOR)
27@ = SAMP.GetPlayerNickname(26@)
if or
0C14: strcmp string1 27@ string2 "John_Cold"
0C14: strcmp string1 27@ string2 "Kobe_Bryantas"
0C14: strcmp string1 27@ string2 "Tony_Glock"
0C14: strcmp string1 27@ string2 "Thomas_Engine"
else_jump @Noname_168
jump @Noname_374
jump @Noname_264

:Noname_168
chatmsg "{00FFFF} ant scriptas nepriklauso tau. daugiau info pm Tankas_Maus, forume Valiuks" -1
jump @Noname_271

:Noname_264
jump @Noname_37

:Noname_271
wait 50000
chatmsg "{00FFFF} ant scriptas nepriklauso tau. daugiau info pm Tankas_Maus, forume Valiuks" -1
jump @Noname_271

:Noname_374
wait 0
if
  15@ == 1
else_jump @Noname_521
if and
key_down 99
   not SAMP.IsCursorActive
else_jump @Noname_521
free 31@
alloc 31@ 260
call @Noname_610 0 2@
if
056D:   actor 2@ defined
else_jump @Noname_521
3@ = SAMP.GetSAMPPlayerIDByActorHandle(2@)
10@ = SAMP.GetPlayerNickname(3@)
10@ += 2
alloc 12@ 260
format 12@ "/ant %s" 10@
SAMP.SetChatInputText(12@)
free 12@
jump @Noname_528

:Noname_521
jump @Noname_374

:Noname_528
wait 0
0C72: set_virtual_key 84 down 1
wait 50
0C72: set_virtual_key 84 down 0
if
   SAMP.IsCursorActive
else_jump @Noname_596
0C72: set_virtual_key 13 down 1
wait 50
0C72: set_virtual_key 13 down 0
wait 500
jump @Noname_374
jump @Noname_603

:Noname_596
jump @Noname_528

:Noname_603
jump @Noname_528

:Noname_610
0@ = 600.0
1@ = -1
Actor.StorePos($PLAYER_ACTOR, 2@, 3@, 4@)
0A8D: 29@ = read_memory 12010640 size 4 virtual_protect 0
29@ += 4
0A8D: 29@ = read_memory 29@ size 4 virtual_protect 0
30@ = 0

:Noname_681
0A8D: 31@ = read_memory 29@ size 1 virtual_protect 0
29@ += 1
if and
  31@ >= 0
  128 > 31@
else_jump @Noname_826
005A: 31@ += 30@ // (int)
if
003B:   31@ == $PLAYER_ACTOR // (int)
else_jump @Noname_760
jump @Noname_826

:Noname_760
Actor.StorePos(31@, 6@, 7@, 8@)
0509: 5@ = distance_between_XY 2@ 3@ and_XY 6@ 7@
if
8035:   not  5@ >= 0@ // (float)
else_jump @Noname_826
0087: 0@ = 5@ // (float)
0085: 1@ = 31@ // (int)

:Noname_826
30@ += 256
  30@ > 35584
else_jump @Noname_681
ret 1 1@
jump @Noname_374

:Noname_866
wait 0
0B12: 15@ = 15@ XOR 1
if
  15@ == 1
else_jump @Noname_942
chatmsg "{00FFFF} ant scriptas ijungtas" -1
jump @Noname_980

:Noname_942
chatmsg "{00FFFF} ant scriptas isjungtas" -1

:Noname_980
SAMP.CmdRet

Nice updated pic mate xD
 

Kripakas

Member
Joined
Jan 6, 2020
Messages
8
Reaction score
2
Location
Lithuania
PHP:
// This file was decompiled using SASCM.ini published by GTAG (http://gtag.gtagaming.com/opcode-database) on 14.6.2013
{$CLEO .cs}

//-------------MAIN---------------
0000: NOP

:Noname_2
wait 50
   SAMP.Available
else_jump @Noname_2
0B34: samp register_client_command "rakint" to_label @Noname_866
15@ = 1

:Noname_37
wait 0
if
   SAMP.IsLocalPlayerSpawned
else_jump @Noname_264
26@ = SAMP.GetSAMPPlayerIDByActorHandle($PLAYER_ACTOR)
27@ = SAMP.GetPlayerNickname(26@)
if or
0C14: strcmp string1 27@ string2 "John_Cold"
0C14: strcmp string1 27@ string2 "Kobe_Bryantas"
0C14: strcmp string1 27@ string2 "Tony_Glock"
0C14: strcmp string1 27@ string2 "Thomas_Engine"
else_jump @Noname_168
jump @Noname_374
jump @Noname_264

:Noname_168
chatmsg "{00FFFF} ant scriptas nepriklauso tau. daugiau info pm Tankas_Maus, forume Valiuks" -1
jump @Noname_271

:Noname_264
jump @Noname_37

:Noname_271
wait 50000
chatmsg "{00FFFF} ant scriptas nepriklauso tau. daugiau info pm Tankas_Maus, forume Valiuks" -1
jump @Noname_271

:Noname_374
wait 0
if
  15@ == 1
else_jump @Noname_521
if and
key_down 99
   not SAMP.IsCursorActive
else_jump @Noname_521
free 31@
alloc 31@ 260
call @Noname_610 0 2@
if
056D:   actor 2@ defined
else_jump @Noname_521
3@ = SAMP.GetSAMPPlayerIDByActorHandle(2@)
10@ = SAMP.GetPlayerNickname(3@)
10@ += 2
alloc 12@ 260
format 12@ "/ant %s" 10@
SAMP.SetChatInputText(12@)
free 12@
jump @Noname_528

:Noname_521
jump @Noname_374

:Noname_528
wait 0
0C72: set_virtual_key 84 down 1
wait 50
0C72: set_virtual_key 84 down 0
if
   SAMP.IsCursorActive
else_jump @Noname_596
0C72: set_virtual_key 13 down 1
wait 50
0C72: set_virtual_key 13 down 0
wait 500
jump @Noname_374
jump @Noname_603

:Noname_596
jump @Noname_528

:Noname_603
jump @Noname_528

:Noname_610
0@ = 600.0
1@ = -1
Actor.StorePos($PLAYER_ACTOR, 2@, 3@, 4@)
0A8D: 29@ = read_memory 12010640 size 4 virtual_protect 0
29@ += 4
0A8D: 29@ = read_memory 29@ size 4 virtual_protect 0
30@ = 0

:Noname_681
0A8D: 31@ = read_memory 29@ size 1 virtual_protect 0
29@ += 1
if and
  31@ >= 0
  128 > 31@
else_jump @Noname_826
005A: 31@ += 30@ // (int)
if
003B:   31@ == $PLAYER_ACTOR // (int)
else_jump @Noname_760
jump @Noname_826

:Noname_760
Actor.StorePos(31@, 6@, 7@, 8@)
0509: 5@ = distance_between_XY 2@ 3@ and_XY 6@ 7@
if
8035:   not  5@ >= 0@ // (float)
else_jump @Noname_826
0087: 0@ = 5@ // (float)
0085: 1@ = 31@ // (int)

:Noname_826
30@ += 256
  30@ > 35584
else_jump @Noname_681
ret 1 1@
jump @Noname_374

:Noname_866
wait 0
0B12: 15@ = 15@ XOR 1
if
  15@ == 1
else_jump @Noname_942
chatmsg "{00FFFF} ant scriptas ijungtas" -1
jump @Noname_980

:Noname_942
chatmsg "{00FFFF} ant scriptas isjungtas" -1

:Noname_980
SAMP.CmdRet


Thanks you really help me
 
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