Hidden SendClientCheck(..) in SA-MP

Daruk

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So there are 2 new functions in the latest 0.3x and 0.3z server to detect almost any cheat...
Any info on this ? How to avoid it ?

http://www.gtaonline.net/forums/index.php?topic=17275.0 ->
Nouvelle callback :

OnClientCheckResponse(playerid, value_1, value_2, value_3);
qui n'est apparemment appelé que dans les filterscripts.

Nouvelle fonction de scripting :

SendClientCheck(playerid, value_1, value_2, value_3);
 
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