supahdupahnubah said:Aint nobody got time (for that xD) to help a guy who didn't try at all, post what you've achieved and then maybe someone will help you
aPELAobr said:supahdupahnubah said:Aint nobody got time (for that xD) to help a guy who didn't try at all, post what you've achieved and then maybe someone will help you
I posted this at springfield's suggestion because the request area is closed! If you were an active member, you would know this. Thx for lost your, and my time.
supahdupahnubah said:aPELAobr said:supahdupahnubah said:Aint nobody got time (for that xD) to help a guy who didn't try at all, post what you've achieved and then maybe someone will help you
I posted this at springfield's suggestion because the request area is closed! If you were an active member, you would know this. Thx for lost your, and my time.
Springfield : "idk what's that, but you can make a post in the help section with what you've tried so far."
This cleo just need ONE MORE little thing a[font=arial, sans-serif]nd I have no knowledge for this, so I'm asking for help. Now dude, if you can not help, why you're still here??? :areyoukiddingme: [/font]
supahdupahnubah said:That's why request section was closed. You either enjoy public hack, or try to get some skills to be able edit those. This section is for helping people that achieved something, but have stuck somewhere, so this is why I'm still here
aPELAobr said:supahdupahnubah said:That's why request section was closed. You either enjoy public hack, or try to get some skills to be able edit those. This section is for helping people that achieved something, but have stuck somewhere, so this is why I'm still here
that's why request section was closed? are you right about it? i think not.. And as I realized, you're just a member (who probably does not have those skills) just looking for confusion.
springfield said:You can add from here http://ugbase.eu/Thread-SNIPPET-SA-MP-Checkpoints (updated offsets are in the last posts).
[shcode=cpp]
:ct
wait 0
if
0AB0: 89
then
if call @is_cp_active 0
then
call @get_cp_pos 0 1@ 2@ 3@
0@ = 1
end
if call @is_racecp_active 0
then
call @get_racecp_pos 0 1@ 2@ 3@
0@ = 2
end
if 0@ <> 0
then
if 044B: $PLAYER_ACTOR
then
call @SendOnFootDataSync 3 1@ 2@ 3@
else
call @SendInCarDataSync 3 1@ 2@ 3@
end
0@ = 0
end
end
jump @ct
[/shcode]
Mr.Christmas said:"Ordering" area is closed for a reason.
Cleo request section is closed, we do not take any Cleo requests at the time being and you shouldn't make any request threads in any other sections... I do not understand why is it so hard to get.
This is help section, we can help you to fix something in your code, or give you an guidance to make something but we will not make it for you. With you attitude now, you clearly do not want to try to make something therefore we cannot help you.
Read some tutorials and topics and try to make something, and even if it doesn't work we will help you to fix it. Reply to this topic if you accomplish something.
aPELAobr said:Mr.Christmas said:"Ordering" area is closed for a reason.
Cleo request section is closed, we do not take any Cleo requests at the time being and you shouldn't make any request threads in any other sections... I do not understand why is it so hard to get.
This is help section, we can help you to fix something in your code, or give you an guidance to make something but we will not make it for you. With you attitude now, you clearly do not want to try to make something therefore we cannot help you.
Read some tutorials and topics and try to make something, and even if it doesn't work we will help you to fix it. Reply to this topic if you accomplish something.
Okay.. Soo help me with this. Why can not i compile this?
http://imgur.com/a/rjHdr
:is_racecp_active
IF 0AA2: 0@ = loadlib "samp.dll"
THEN 0A8E: 1@ = 0@ + 0x212A94
0A8D: 1@ = readMem 1@ sz 4 vp 0
1@ += 0x49
0A8D: 1@ = readMem 1@ sz 4 vp 0
IF 1@ == TRUE
THEN 0485: return_true
ELSE 059A: return_false
END
0AA3: freelib 0@
END
0AB2: ret 0
For developers:
sf_5_X_X_sdk.zip : contains both the dev. files for CLEO and C++ API.
- Copy all files from the "SB data" to "/Sanny Builder 3/data/sa".