Is there any opocde or method that directly loads an individual image file (can be .png, .bmg) and shows it on screen rather than loading it by creating a txd dictionary and loading it?
I don't want to do my work with these opocdes as they require to be in the specific txd file:
I want to load any image file by specifying its directory instead of importing it in a txd dictionary and restarting the game.
I don't want to do my work with these opocdes as they require to be in the specific txd file:
Code:
0390: load_txd_dictionary 'LD_BEAT'
038D: draw_texture 17 position $TEMPVAR_FLOAT_1 $TEMPVAR_FLOAT_2 size 20@ 19@ RGBA 128 128 128 255
I want to load any image file by specifying its directory instead of importing it in a txd dictionary and restarting the game.