CLEO Help Need Help to change Key

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kashiii

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Hello Guys i need help i got MAISFPS.cs which activate by key MAISFPS (so i want to change into key MF only please some one can do for me and give me .cs file plz)

Note : i attached the Maisfps.cs plz download edit and upload for me

image of code
 

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  • MAISFPS.cs
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Krc

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This is the code
Code:
// This file was decompiled using SASCM.ini published by GTAG (http://gtag.gtagaming.com/opcode-database) on 14.6.2013
{$CLEO .cs}

//-------------MAIN---------------
0000: NOP 

:NONAME_2
wait 0 
if and
   Player.Defined(0)
0ADC:   test_cheat "MAISFPS" 
else_jump @NONAME_560 
printf "+FPS BY FAM0ZIN(ATIVADO)" 2000 
018C: play_sound 1054 at 0.0 0.0 0.0 

:NONAME_85
wait 0 
0@ = 0 
Actor.StorePos($PLAYER_ACTOR, 1@, 2@, 3@)

:NONAME_110
0AE3: 4@ = random_object_near_point 1@ 2@ 3@ in_radius 100.0 find_next 0@ //IF and SET 
else_jump @NONAME_488 
wait 0 
0@ = 1 
0842: 1@ = player 0 town_number 
2@ = Object.Model(4@)
if and
  1@ == 1 
   not 2@ == 344 
   not 2@ == 342 
   not 2@ == 363 
   not 2@ == 343 
   not 2@ == 345 
8ADC:   not test_cheat "MAISFPS" 
   not 2@ == 19133 
else_jump @NONAME_433 
if and
   not 2@ == 19132 
   not 2@ == 19131 
   not 2@ == 19130 
   not 2@ == 19198 
   not 2@ == 19197 
   not 2@ == 19134 
   not 2@ == 1272 
   not 2@ == 1273 
else_jump @NONAME_392 
if 
   not 2@ == 1318 
else_jump @NONAME_351 
Object.Destroy(4@)
Object.RemoveReferences(4@)
jump @NONAME_385 

:NONAME_351
if or
   not 1@ == 1 
0ADC:   test_cheat "MAISFPS" 
else_jump @NONAME_385 
jump @NONAME_488 

:NONAME_385
jump @NONAME_426 

:NONAME_392
if or
   not 1@ == 1 
0ADC:   test_cheat "MAISFPS" 
else_jump @NONAME_426 
jump @NONAME_488 

:NONAME_426
jump @NONAME_467 

:NONAME_433
if or
   not 1@ == 1 
0ADC:   test_cheat "MAISFPS" 
else_jump @NONAME_467 
jump @NONAME_488 

:NONAME_467
Actor.StorePos($PLAYER_ACTOR, 1@, 2@, 3@)
jump @NONAME_110 

:NONAME_488
0ADC:   test_cheat "MAISFPS" 
else_jump @NONAME_85 
printf "+FPS BY FAM0ZIN(DESATIVADO)" 2000 
018C: play_sound 1054 at 0.0 0.0 0.0 

:NONAME_560
jump @NONAME_2
 

dphome

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Code:
{$CLEO .cs}

//-------------MAIN---------------
0000: NOP

:NONAME_2
wait 0
if and
   Player.Defined(0)
0ADC:   test_cheat "MAISFPS"
else_jump @NONAME_560
0AD1: printf "+FPS BY FAM0ZIN(ATIVADO)" 2000
018C: play_sound 1054 at 0.0 0.0 0.0

:NONAME_85
wait 0
0@ = 0
Actor.StorePos($PLAYER_ACTOR, 1@, 2@, 3@)

:NONAME_110
0AE3: 4@ = random_object_near_point 1@ 2@ 3@ in_radius 100.0 find_next 0@ //IF and SET
else_jump @NONAME_488
wait 0
0@ = 1
0842: 1@ = player 0 town_number
2@ = Object.Model(4@)
if and
  1@ == 1
   not 2@ == 344
   not 2@ == 342
   not 2@ == 363
   not 2@ == 343
   not 2@ == 345
8ADC:   not test_cheat "MAISFPS"
   not 2@ == 19133
else_jump @NONAME_433
if and
   not 2@ == 19132
   not 2@ == 19131
   not 2@ == 19130
   not 2@ == 19198
   not 2@ == 19197
   not 2@ == 19134
   not 2@ == 1272
   not 2@ == 1273
else_jump @NONAME_392
if
   not 2@ == 1318
else_jump @NONAME_351
Object.Destroy(4@)
Object.RemoveReferences(4@)
jump @NONAME_385

:NONAME_351
if or
   not 1@ == 1
0ADC:   test_cheat "MAISFPS"
else_jump @NONAME_385
jump @NONAME_488

:NONAME_385
jump @NONAME_426

:NONAME_392
if or
   not 1@ == 1
0ADC:   test_cheat "MAISFPS"
else_jump @NONAME_426
jump @NONAME_488

:NONAME_426
jump @NONAME_467

:NONAME_433
if or
   not 1@ == 1
0ADC:   test_cheat "MAISFPS"
else_jump @NONAME_467
jump @NONAME_488

:NONAME_467
Actor.StorePos($PLAYER_ACTOR, 1@, 2@, 3@)
jump @NONAME_110

:NONAME_488
0ADC:   test_cheat "MAISFPS"
else_jump @NONAME_85
0AD1: printf "+FPS BY FAM0ZIN(DESATIVADO)" 2000
018C: play_sound 1054 at 0.0 0.0 0.0

:NONAME_560
jump @NONAME_2

not forget about
 
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