Yeah... http://ugbase.eu/index.php?threads/snippet-write-in-chat-without-sfuncs-0af8-0af9.3814/#post-115340
Another project to go alongside your vehicle recorder "fixing".
can you make that auto getmats for 0.3dl? im noob at scripting so yeah
Yeah... http://ugbase.eu/index.php?threads/snippet-write-in-chat-without-sfuncs-0af8-0af9.3814/#post-115340
Another project to go alongside your vehicle recorder "fixing".
try itcan you make that auto getmats for 0.3dl? im noob at scripting so yeah
{$CLEO}
0000: NOP
REPEAT
WAIT 1000
0A8D: 0@ = readMem 0xC8D4C0 sz 4 vp 0
UNTIL 0@ == 9 // SAMP_IS_READY
0ac8: 15@ = 260
0ad3: 15@ = "/getmats"
:GetMats
wait 0
if and
0256: player $PLAYER_CHAR defined
00DF: actor $PLAYER_ACTOR driving
then
if or
00EC: actor $PLAYER_ACTOR sphere 0 near_point 598.1029 -1246.2056 radius 5.0 5.0
00EC: actor $PLAYER_ACTOR sphere 0 near_point 1423.7251 -1320.4540 radius 5.0 5.0
00EC: actor $PLAYER_ACTOR sphere 0 near_point -1713.7140 1348.6115 radius 5.0 5.0
00EC: actor $PLAYER_ACTOR sphere 0 near_point -1495.4771 504.9980 radius 5.0 5.0
00EC: actor $PLAYER_ACTOR sphere 0 near_point 594.6078 -1250.5634 radius 5.0 5.0
00EC: actor $PLAYER_ACTOR sphere 0 near_point 1424.1467 -1319.0349 radius 5.0 5.0
00EC: actor $PLAYER_ACTOR sphere 0 near_point -1816.381 -179.5001 radius 5.0 5.0
00EC: actor $PLAYER_ACTOR sphere 0 near_point 2390.36 -2008.191 radius 5.0 5.0
then
0AB1: @SEND_CMD 1 15@
end
end
wait 2000
JUMP @GetMats
:SEND_CMD
{
0.3DL
0AB1: @SEND_CMD 1 $text
}
IF 0AA2: 1@ = "samp.dll"
THEN
1@ += 0x69340
0AA5: call 1@ num_param 1 pop 0 0@
END
0AB2: 0
it worked, thank you so much appreciate thattry it
PHP:{$CLEO} 0000: NOP REPEAT WAIT 1000 0A8D: 0@ = readMem 0xC8D4C0 sz 4 vp 0 UNTIL 0@ == 9 // SAMP_IS_READY 0ac8: 15@ = 260 0ad3: 15@ = "/getmats" :GetMats wait 0 if and 0256: player $PLAYER_CHAR defined 00DF: actor $PLAYER_ACTOR driving then if or 00EC: actor $PLAYER_ACTOR sphere 0 near_point 598.1029 -1246.2056 radius 5.0 5.0 00EC: actor $PLAYER_ACTOR sphere 0 near_point 1423.7251 -1320.4540 radius 5.0 5.0 00EC: actor $PLAYER_ACTOR sphere 0 near_point -1713.7140 1348.6115 radius 5.0 5.0 00EC: actor $PLAYER_ACTOR sphere 0 near_point -1495.4771 504.9980 radius 5.0 5.0 00EC: actor $PLAYER_ACTOR sphere 0 near_point 594.6078 -1250.5634 radius 5.0 5.0 00EC: actor $PLAYER_ACTOR sphere 0 near_point 1424.1467 -1319.0349 radius 5.0 5.0 00EC: actor $PLAYER_ACTOR sphere 0 near_point -1816.381 -179.5001 radius 5.0 5.0 00EC: actor $PLAYER_ACTOR sphere 0 near_point 2390.36 -2008.191 radius 5.0 5.0 then 0AB1: @SEND_CMD 1 15@ end end wait 2000 JUMP @GetMats :SEND_CMD { 0.3DL 0AB1: @SEND_CMD 1 $text } IF 0AA2: 1@ = "samp.dll" THEN 1@ += 0x69340 0AA5: call 1@ num_param 1 pop 0 0@ END 0AB2: 0