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CLEO Release [OPEN-SOURCE] [PMT] - Teleport Master

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M3D

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Re: [Release] [PMT] - Teleport Master #UPDATE 1.2

You can use this code

/pspos


    SAMP.IsCommandTyped (5 @)
0AD4: 29 @ = scan_string 5 @ format "% s" 13 @ v

can save non-digital
 

Nero_Alvarez

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Re: [Release] [PMT] - Teleport Master #UPDATE 1.2

Detected Topic Closed  :trollface:
 

Flavius97

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Re: [Release] [PMT] - Teleport Master #UPDATE 1.2

I play on Bugged and its undetectable,even teleport on checkpoints it's undetectable.

Gj man

:urtheman:
 

SooneX

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Re: [Release] [PMT] - Teleport Master #UPDATE 1.2

can you make it toggleable with one key to teleport in order to selected positions  :yesyes:
 

Jarl

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Re: [Release] [PMT] - Teleport Master #UPDATE 1.2

SAMPFUNCS 5.1.1 Celo 4.1 And idk Why Game Crash ? Later i use this but now idk why i cant
 

aLeKs3y

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Re: [Release] [PMT] - Teleport Master #UPDATE 1.2

IT CRUSHES A LOT !!!! WHY !!!
 

hussien200

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Re: [Release] [PMT] - Teleport Master #UPDATE 1.2

when i play in TDM servers and use it it gives me server closed connection any idea why ???  :imoverit: :imoverit: :imoverit: :imoverit: :imoverit: :imoverit:
 

Jayco

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Re: [Release] [PMT] - Teleport Master #UPDATE 1.2

Works fine in Cleo 4.3 + Sampfuncs 3.2.1  :not_bad:
 

Fu$10N

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Re: [Release] [PMT] - Teleport Master #UPDATE 1.2

Does this work with race checkpoints ?
 

hunter21

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Re: [Release] [PMT] - Teleport Master #UPDATE 1.2

Please update to SAMP 0.3.7
 

hunter21

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Re: [Release] [PMT] - Teleport Master #UPDATE 1.2

its not work on samp 0.3.7, whats the problem? is sampfunc? please update it
 

Claudiu

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Re: [Release] [PMT] - Teleport Master #UPDATE 1.2

Working with the new SAMPFUNCS, no need to update. Nice  :urtheman:  :forever_hurra:
 

hunter21

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Re: [Release] [PMT] - Teleport Master #UPDATE 1.2

Bʟᴀᴄᴏɴɪx link said:
Working with the new SAMPFUNCS, no need to update. Nice  :urtheman:  :forever_hurra:
thanks after i update sampfunc its works again :yesyes:
 

mehdi04

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Re: [Release] [PMT] - Teleport Master #UPDATE 1.2

instant crash using cleo 4.1 and anticrasher :imoverit: (Where I Get The Last Update Of SampFuncs)
 

randymanzo24

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Re: [Release] [PMT] - Teleport Master #UPDATE 1.2

:forever_hurra: This si Great man good Shit, the one i had before didn't load shit when i teleported  :table_flip: And if i pushed X for example and 5 minutes later i pushed Y, it teleported when the command was X+Y, Unlike this one  :eek:h_stop_it_u:
Props :urtheman:
 

KiddutzuZEW

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Re: [Release] [PMT] - Teleport Master #UPDATE 1.2

Update please for 0.3.7. Thanks you!  :urtheman:
 

Watchdog

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Re: [Release] [PMT] - Teleport Master #UPDATE 1.2

Works like a charm and you don't get ban if you use the hack(PMT) wisely.  :stoned:

P.S This works in latest SAMP client(SAMP 0.3.7) with also latest SAMPFUNCS(SAMPFUNCS 5.2.2). Enjoy hacking, gentlemen.
 

PoeticGangster

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Re: [Release] [PMT] - Teleport Master #UPDATE 1.2

PopandauL link said:
[PMT] - Teleport Master

Well, this mod lets you teleport using all the possible ways: you can teleport to a player, teleport to marker coordinates, teleport to written coordinates AND you can SAVE POSITIONS and load them when you need to go there.

Install:
*add all the files from the archive in CLEO;

Requests:
*Cleo 4.1 (not tested on 4.3);
*Sampfuncs 3.2/4.0;

What you should know:
*you can see all the commands with examples using /pmthelp;
*teleport to player command has some minor bugs, but may not work on some servers;
*it doesn't blend :imoverit:;

Commands:
*/pmthelp - shows all the commands;
*/ptp - teleport to player;
*/pcp - teleport to checkpoint;
*/ptpc - teleport to coordinates;
*/pspos - save a position;
*/plpos - load a saved position;
*/pback - teleport back to your last position (if you teleported using one of the commands above);
*Press J+K to teleport to a marker, if you have an active one;

Changelog:
[v1.2]
*fixed /pback bug;
*you can now teleport to checkpoint (might be detectable on most servers);

Video:
https://www.youtube.com/watch?v=1IKRIXXj8Lg&feature=youtu.be
crashes for 4.1
 
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