Problem with 'Enter Car as Driver'

Status
Not open for further replies.

Expl01T3R

Active member
Joined
Nov 20, 2022
Messages
133
Reaction score
21
Location
Czech Republic
Hello UGBASE,
is there any way to force ped synced entering into car as a driver ? cuz when i call GAME API: CreateTaskComplexEnterCarAsDriver(CVehicle*) it just crash on exception inside, while creating task instance so Iam wondering if there is any other way to do it?
Thanks in advance​
 

Expl01T3R

Active member
Joined
Nov 20, 2022
Messages
133
Reaction score
21
Location
Czech Republic
Found solution by myself
//close

Solution:
C++:
const SCRIPT_COMMAND send_actor_to_car_passenger = { 0x05CA, "iiii" };
const SCRIPT_COMMAND send_actor_to_car_driverseat = { 0x05CB, "iii" };

void EnterVehicle(int iVehicleID, bool bPassenger)
{
    if (bPassenger)
    {
        ScriptCommand(&send_actor_to_car_passenger, ScriptActorId(actor_info_get(ACTOR_SELF, NULL)), iVehicleID, 3000, -1);
    }
    else
    {
        ScriptCommand(&send_actor_to_car_driverseat, ScriptActorId(actor_info_get(ACTOR_SELF, NULL)), iVehicleID, 3000);
    }
}


Call:
    EnterVehicle(g_Vehicles->pSAMP_Vehicle[targetVehicleID]->ulGTAEntityHandle, false);
 
Status
Not open for further replies.
Top