Felipe Ramos
Active member
- Joined
- Mar 15, 2014
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Hey, i saw Opcode.eXe message, and i had an idea, maybe i could script a cleo to make running animations faster, like this:
But instead of "SWIM_CRAWL" witch is the swimming animation, i could put the name of the run animation, but what is the run animation name's? Someone has it?
Code:
{$CLEO .cs}
0000:
WHILE TRUE
WAIT 0
if
04AD: actor $PLAYER_ACTOR in_water
then
0393: actor $PLAYER_ACTOR perform_animation "SWIM_CRAWL" at 1.25 times_normal_rate
end
END