CLEO Help SF API Documentation

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shanker

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I didn't know where to post, so just move it, thanks.
Is there any SF documentation? If not, I need help with the following things:

1) ActorCurrentCar
2) ForAllCars (from stVehiclePool)
3) ForAllPeds (from stActorPool)
4) IsActorStreamed
 

_Safa

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https://blast.hk/wiki/opcodes:sampfuncs:list ?

1. $Vehicle = Actor.CurrentCar($PLAYER_ACTOR0
)
2. Do a loop: FROM $allVehicles = 0 to (maximal vehicle id)

Get all vehicle handles with: 0AFF: samp $allVehicleHandles = car_handle_by_samp_vehicle_id $allVehicles


3. Same as the vehicle loop:

FOR $pLoop = 0 to 999
0B20: samp $pHandle = actor_handle_by_samp_player_id $pLoop
END


4. IF 056D: actor (Handle) defined
 

shanker

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https://blast.hk/wiki/opcodes:sampfuncs:list ?

1. $Vehicle = Actor.CurrentCar($PLAYER_ACTOR0
)
2. Do a loop: FROM $allVehicles = 0 to (maximal vehicle id)

Get all vehicle handles with: 0AFF: samp $allVehicleHandles = car_handle_by_samp_vehicle_id $allVehicles


3. Same as the vehicle loop:

FOR $pLoop = 0 to 999
0B20: samp $pHandle = actor_handle_by_samp_player_id $pLoop
END


4. IF 056D: actor (Handle) defined
SF (C++) mate, not CLEO
 

shanker

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What about cresting it in the right section then?

CLEO HELP SF API
You dumb shit read again my post

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