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CLEO Release Shield.cs [Beta]

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Zin

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This is the first version of the mod i call Sheild.cs its like sprunkguard it spawns a door infront of you everywone who helped get alot of credit i wouldnt of been able to spawn it without xzytro helping and springfeild correcting the script.
anyway its a better il look into more with spawning objects.

Some things you dont want.

It spawns in the air

It dont spawn in the dirrection im standing in

It dont protect me from above.

Dont worry il fix it all its the first version.

It might not even be like this in the future it might be a box with a hole in it.

or a 3ft wall around you and you have to crouch to avoid shots because having a door sucks maybe it will be a giant tower (i can do that but its detectable as flying)

So wait for a new version heres the video if you dont know what it will be like in game

[youtube:2c3z6drv]http://www.youtube.com/watch?v=q_sECEOCYLc[/youtube:2c3z6drv]
 

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  • Sheild.cs Beta v1.zip
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shinnai

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Re: Sheild.cs [Beta]

I just hope you realize that it's not Sheild but instead it's spelled Shield =)
 

Zin

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Re: Sheild.cs [Beta]

Yeah anoying i reliased as soon as it was uploaded

the song is MSD-Atone dont sue me nig
 

tohmasjunk

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Re: Sheild.cs [Beta]

awesome, now soon hopefully there'll be one that maybe follows you around on ur back (so ppl cant shoot u from behind ) :D :D:D
 

xzytro

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Re: Sheild.cs [Beta]

awesome, now soon hopefully there'll be one that maybe follows you around on ur back (so ppl cant shoot u from behind ) :D :D:D

following objects already exist, being called SprunkGuard, but there isn't anything on your back after 2nd version, deleted in order to fix the camera.

By the way ye, it's Shield, and it's springfield not springfeild xD Anyway nice one. When i was trying to make sprunk guard v1.0 I had wrongly made exactly the same thing that you show in the video xDD was spawning visible sprunk machines everywhere :lol: :lol::lol:

I believe you will be able to fix your problems with more help. I'm eager for that. :megusta: :megusta::megusta:
 
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Re: Sheild.cs [Beta]

It's pretty neat, more like a static sprunkguard. You should make it spawn in front of you not to your side, and change the z coord so you can't be shot underneath it.

off: Like for real, what's with your english, you're from England. :hm: :hm::hm:
 

lukas

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Re: Sheild.cs [Beta]

Let's try this out, good job man!
 

Zin

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Re: Sheild.cs [Beta]

I could make it on your back i was planning to make a little circle of cover and you had to crouch to be sheltered with a roof.

reason my English is bad because i never spell check i should start doing it
 

xzytro

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Re: Sheild.cs [Beta]

reason my English is bad because i never spell check i should start doing it
False, mister.

A guy from United Kingdom will never do these mistakes :

"everywone", "i wouldnt of been", "It dont spawn", "It dont protect", "everyone get", these mistakes are done not only because of misspelling, but also because of lack of grammar. Since first time i have thought you were either indian or pakistani or moroccon because they all do the same mistakes that i have stated.

For example this sentence is grammatically false :
reason my English is bad because i never spell check i should start doing it
Either do not say "reason", or if you really want to say it, then put "is that" instead of "because". And another one, "I never spell check". Either say "i never do a spell-check" or say "i never check spelling". In this case, i can be sure that your nationality ain't actually british, and that you are either using a proxy, or immigrated.

Also a british guy can not do these mistakes because he had been speaking that language since his birth. He should already have fixed these mistakes long time ago.
 

Acelious

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Re: Sheild.cs [Beta]

"Nothing to proctect you against nubs?"
"Well now theres a solution!"
"Shield.cs"

Or we could use sprunkguard, wich been here for months.
:lol: :lol::lol: :lol: :lol::lol: :lol: :lol::lol: :lol: :lol::lol: :lol: :lol::lol: :lol: :lol::lol: :lol: :lol::lol: :lol: :lol::lol: :lol: :lol::lol: :lol: :lol::lol: :lol: :lol::lol: :lol: :lol::lol:
 

Dont007

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Re: Sheild.cs [Beta]

Omg How to use it ? xD :hm: :hm::hm: :hm: :hm::hm:
 

Zin

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Re: Sheild.cs [Beta]

:lol: :lol::lol: Sorry for not telling you least im getting some postive feed back at the moment im looking for objects that could be better
 

0x_

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Re: Sheild.cs [Beta]

Just let him do, everyone learns and if you dont like it please say what you exactly dont like and THEN everyone is happy.
 

TehVDK

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Re: Sheild.cs [Beta]

instead of doors use a lot of katanas with little gaps so there's a less change of getting caught
 

Zin

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Re: Sheild.cs [Beta]

Yeah i can do that but im sure they are not solid so it wont work im looking for some nice objects anyway i kinda need help with coordinates like i dont how to find the coords so like i need the coords to the side of my body
 

xzytro

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Re: Sheild.cs [Beta]

I found them without any help from anybody. You should also find it on your own, by putting -90, +90 randomly and then compiling&testing, then returning back and changing again etc. Trial&failure ftw.
 

trxZ

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Re: Sheild.cs [Beta]

how to activate and desactivate?
 
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