lolopismamo
Member
Hello, how this people have don't shooting animation? You can watch the video for understand me... Can anyone share with me this cleo/asi?
// Converted from thiscall void CPed::RemoveWeaponAnims(int likeUnused,float blendDelta) 0x5F0250
void CPed::RemoveWeaponAnims(int likeUnused, float blendDelta)
{
((void (__thiscall *)(CPed*, int, float))0x5F0250)(this, likeUnused, blendDelta);
}
0x60D850 void CPlayerPed::ProcessWeaponSwitch(CPad *pad)
0x5F0250 void CPed::RemoveWeaponAnims(int nSlot, float fBllendDelta)
0x60DC3A void CPlayerPed::MakeChangesForNewWeapon(eWeaponType weaponType)
Animation time can be increased.
Also can be used:
C++:// Converted from thiscall void CPed::RemoveWeaponAnims(int likeUnused,float blendDelta) 0x5F0250 void CPed::RemoveWeaponAnims(int likeUnused, float blendDelta) { ((void (__thiscall *)(CPed*, int, float))0x5F0250)(this, likeUnused, blendDelta); }
Weapon switching - related stuff.
PHP:0x60D850 void CPlayerPed::ProcessWeaponSwitch(CPad *pad) 0x5F0250 void CPed::RemoveWeaponAnims(int nSlot, float fBllendDelta) 0x60DC3A void CPlayerPed::MakeChangesForNewWeapon(eWeaponType weaponType)
Thank's a lot bro..