Resource icon

Untagged Release supremeTroll(16-01-15) + objectFinder 1.3++

Status
Not open for further replies.

M3D

Active member
Joined
May 22, 2014
Messages
130
Solutions
1
Reaction score
2
Re: supremeTroll

monday link said:
[member=18797]Strong0123[/member]
Here it is
Thank you
 

M3D

Active member
Joined
May 22, 2014
Messages
130
Solutions
1
Reaction score
2
Re: supremeTroll

You can Help me make a  /.bc Playerid  car hp = 0
 

monday

Expert
Joined
Jun 23, 2014
Messages
1,127
Solutions
1
Reaction score
158
Re: supremeTroll

[member=18797]Strong0123[/member]
Here it is
 

Attachments

  • r3cmdBc.cs
    72.7 KB · Views: 413

M3D

Active member
Joined
May 22, 2014
Messages
130
Solutions
1
Reaction score
2
Re: supremeTroll

monday link said:
[member=18797]Strong0123[/member]
Here it is
omg You're a good man
 

M3D

Active member
Joined
May 22, 2014
Messages
130
Solutions
1
Reaction score
2
Re: supremeTroll

I do not need other features I just need /.bc
 

monday

Expert
Joined
Jun 23, 2014
Messages
1,127
Solutions
1
Reaction score
158
Re: supremeTroll

[member=18797]Strong0123[/member]
 

Attachments

  • bc.cs
    25.6 KB · Views: 378

HeberWilson

Active member
Joined
Jan 15, 2014
Messages
88
Reaction score
0
Re: supremeTroll

Damn! nice script job, btw can you make a multiple objets finder for some servers like day- and thing like that? pls  :eek:key:
 

monday

Expert
Joined
Jun 23, 2014
Messages
1,127
Solutions
1
Reaction score
158
Re: supremeTroll

[member=8461]HeberWilson[/member]
Each colour/search is limited to 15 objects. It may crash if there's like 30-40 objects found but special items on most of the servers tend to be rare so I doubt it's going to be an issue for you. Togging/resetting the searches may prevent potential crashes if they occur when you TP or enter interior.

/ohelp
gq6XdZu.jpg

TyzQjeI.jpg


showobjectid command:
/objectid - displays modelID of the objects around you
 

Attachments

  • objectFinder.cs
    26 KB · Views: 378
  • showobjectid.cs
    18.1 KB · Views: 366

M3D

Active member
Joined
May 22, 2014
Messages
130
Solutions
1
Reaction score
2
Re: supremeTroll + objectFinder

You can Help me make a  /.fz Playerid  car 180° Flip

I do not need other features
 

monday

Expert
Joined
Jun 23, 2014
Messages
1,127
Solutions
1
Reaction score
158
Re: supremeTroll + objectFinder

So the car is upside down?
 

DirtyDestroyer

Active member
Joined
Nov 13, 2013
Messages
91
Reaction score
0
Re: supremeTroll + objectFinder

:not_bad: Perfect!

Can i get your NameTaghack? 
 

M3D

Active member
Joined
May 22, 2014
Messages
130
Solutions
1
Reaction score
2
Re: supremeTroll + objectFinder

monday link said:
So the car is upside down?
Yes, his car would turn over and then explode
 

monday

Expert
Joined
Jun 23, 2014
Messages
1,127
Solutions
1
Reaction score
158
Re: supremeTroll + objectFinder

[member=7031]DirtyDestroyer[/member]
Thanks, the nametag thing is just "/s1 Name_Surname" player indicator which shows if the specific player is in car/onfoot/streamedout/offline

[member=18797]Strong0123[/member]
Here it is


Edit: It looks like /s1-/s9 commands don't work with the new sampfuncs (4.0)
 

Attachments

  • flipcar.cs
    25.1 KB · Views: 619

M3D

Active member
Joined
May 22, 2014
Messages
130
Solutions
1
Reaction score
2
Re: supremeTroll + objectFinder

Good man ...
 

HHHJJJKKK

Active member
Joined
Sep 3, 2013
Messages
110
Reaction score
1
Re: supremeTroll + objectFinder

Thanks a lot BUT /s1-/s9 crash me :yuno:
 

monday

Expert
Joined
Jun 23, 2014
Messages
1,127
Solutions
1
Reaction score
158
Re: supremeTroll + objectFinder

[member=5730]HHHJJJKKK[/member]
I separated part of the code responsible for searching and placed it in separate cleo, please let me know if it works properly, make sure to replace your current troll mod with the one added in the .rar archive too
 

Attachments

  • ifS1crashes.rar
    24 KB · Views: 56

HeberWilson

Active member
Joined
Jan 15, 2014
Messages
88
Reaction score
0
Re: supremeTroll + objectFinder

damnn dude you are the new rule
 
Status
Not open for further replies.
Top