Re: supremeTroll(16-01-15) + objectFinder 1.1+
Thanks for sharing!
monday link said:
Btw what's the goal behind it? I'm asking because I'm wondering if there's even a point to modify the finder for single player objects too
Good question!
Why didnt I use a tool like the Map Construction or Med?
I hoped to find out the id`s of some "bugged" interior furniture.
They are hidden in med and the samp map editor.
The only way is to use MTA and there u wont get the correct coordinates (which i need).
But these Objects are still hidden with that (nice) cleo ...
It seems that they are hardcoded, they are neither in the /data/ IPLs nor in the binary IPLs ...
Tested with "random_object_near_point" opcode, but same problem ...