CLEO Help sync explosion

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HowEnCokkien

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so is it posibble to reverse c4's explosion and sending a sync explosion packet with cords without using it?
 

0x32789

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You can't sync explosions but you can do something like that, Set a car on fire and tp it to the target place..
Though it will still take some time to explode but it is a good alternative for syncing explosions..
Its better than not being able to sync explosions at all isn't it
 

HowEnCokkien

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0x32789 said:
You can't sync explosions but you can do something like that, Set a car on fire and tp it to the target place..
Though it will still take some time to explode but it is a good alternative for syncing explosions..
Its better than not being able to sync explosions at all isn't it

its too slow and we're not in 2014 man, servers has got protection for unoccupied vehicle sync. yes you cant create it with any opcode, but maybe theres a method for make it with loging packets and sending it again
 

0B36

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Instead of setting a car on fire, tp to the pos via sending unoccupied vehicle sync, then explode it and then sync the car with packets, that will be a synced car explosion.
 

0x32789

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HowEnCokkien said:
0x32789 said:
You can't sync explosions but you can do something like that, Set a car on fire and tp it to the target place..
Though it will still take some time to explode but it is a good alternative for syncing explosions..
Its better than not being able to sync explosions at all isn't it

its too slow and we're not in 2014 man, servers has got protection for unoccupied vehicle sync. yes you cant create it with any opcode, but maybe theres a method for make it with loging packets and sending it again

Too slow? I got better version, Take a car, set it on fire, then put wait 2500 or wait 1500 then tp the car, boom.. It will explode after 500 sec or whatever.. but it depends on the timing, Like the timing of when it explodes in the target's screen/computer/gta sa.
 
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