CLEO Help TP someone's car refuses to work on R2

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Legal

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Code:
Car.PutAt(1@, cord, cord, cord)
Actor.PutAt($PLAYER_ACTOR, cord, cord, cord)
In my script I have these 2 commands.
Logging in on an R1 server, script works just fine. I tp my target's car to the location I want and no problems.
For some reason, this refuses to work on R2 client, my target's car just stays where it is.
What can I do for this? Thanks in advance!
 

not490

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Legal said:
Code:
Car.PutAt(1@, cord, cord, cord)
Actor.PutAt($PLAYER_ACTOR, cord, cord, cord)
In my script I have these 2 commands.
Logging in on an R1 server, script works just fine. I tp my target's car to the location I want and no problems.
For some reason, this refuses to work on R2 client, my target's car just stays where it is.
What can I do for this? Thanks in advance!
It doesn't sync in that R2 client.
 
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Could be some server script protection. You might need to be in the car for that to sync.
Or sync it yourself, look in the snippet sections, there are some guides.
 
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