CLEO Help Ultra Wh

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Edvincik

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Hello, long time ago i used to use Ultra Wh (wallhack by SlonoBoyko that cant be seen on Bandicam video) and it have been working like a charm until i reinstalled my Windows. Now after i turn my game on, .asi itself creates folder and settings file, but when i toggle it with activation key nothing happens, i mean, i dont see any skeletons or nametags anymore.

I thought its my Windows fault, i tried to install some game components, but nothing helps, GTA folder content is the same as it was the time wallhack worked.

Any suggestions?

@monday
@springfield
@supahdupahnubah

The .asi itself:
 

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Edvincik

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supahdupahnubah said:
yea it does dx hook and you might wanna check if something hooks your game first because he didnt fix this issue in this version

How i can check that?
 

Edvincik

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user88 said:
Edvincik said:
supahdupahnubah said:
yea it does dx hook and you might wanna check if something hooks your game first because he didnt fix this issue in this version

How i can check that?

Get the addr of present and if theres a jmp, ur game is hooked maybe by an recording Software

But how do i get to know the program that causes that hook?
 

Edvincik

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Bandicam causes the problem. Any solutions? My dream is to use that wallhack and record my game with Bandicam :D
 

user88

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LINK CLEO DICE HACK HERE!
u can do shitty vtbl 
paste to editor, safe as exe and ur good to go



Code:
DWORD* vtbl = 0;
// YES WE NEED FINDPATTERN BECAUSE ITS USED AND I DONT GIVE A FUCK!
// find ya own
DWORD table = g_pProcess->FindPattern("d3d9.dll", "\xC7\x06\x00\x00\x00\x00\x89\x86\x00\x00\x00\x00\x89\x86", "xx????xx????xx");
memcpy(&vtbl, (void*)(table + 2), 4);


// ms detours 1.5 bcs im too lazy to make my own hookfunx
PRESENT = (PRESENT_)DetourFunction((PBYTE)vtbl[17], (PBYTE)hookPresent);

DWORD * bytes = (DWORD)PRESENT;
char bff[256];
sprintf_s(bff, "Address: %08X | Value: %08X", bytes, *bytes);

just for the address, dont worry about code XD
 

Edvincik

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user88 said:
u can do shitty vtbl 
paste to editor, safe as exe and ur good to go



Code:
DWORD* vtbl = 0;
// YES WE NEED FINDPATTERN BECAUSE ITS USED AND I DONT GIVE A FUCK!
// find ya own
DWORD table = g_pProcess->FindPattern("d3d9.dll", "\xC7\x06\x00\x00\x00\x00\x89\x86\x00\x00\x00\x00\x89\x86", "xx????xx????xx");
memcpy(&vtbl, (void*)(table + 2), 4);


// ms detours 1.5 bcs im too lazy to make my own hookfunx
PRESENT = (PRESENT_)DetourFunction((PBYTE)vtbl[17], (PBYTE)hookPresent);

DWORD * bytes = (DWORD)PRESENT;
char bff[256];
sprintf_s(bff, "Address: %08X | Value: %08X", bytes, *bytes);

just for the address, dont worry about code XD

I have already found an alternative to bandicam that is compatible with that wh, but i will try your solution aswell, thanks
 
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Edvincik said:
Bandicam causes the problem. Any solutions? My dream is to use that wallhack and record my game with Bandicam :D

You only open bandicam once you're ingame (just make sure it's not open when you launch your game), that's the quickest solution you can try
 
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