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CLEO Release Weapons Detector [0.3.7]

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Husnain

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Hi,

First mod which allow you to see secondary or primary weapon of other players in slot/inventory. This is sometimes suck but works on mostly. I tested it on HZ-GAMING and fortunately, it works perfectly.

Usage: Just Aim at the player and the comment will appear below.

Important: The peoples must be switch his weapon before so, this mod can detect if he got or not. 

Players will be like  :motherofgod: :motherofgod: (How the hell this dude know what and which weapon is in my secondary slot)

Please like and use it properly :).

Husnain - From UGBASE  :ugbase: :ugbase:
 

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  • Weapons.cs
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monday

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{31572} 0662: printstring "Fuck your mom if you try to open this!!"

xD
 

Husnain

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monday said:
{31572} 0662: printstring "Fuck your mom if you try to open this!!"

xD
Lol! 
:pPFFH:


HowEnCokkien said:
useless because of switch thing

Maybe, it will also work without switch thing.  :areyoukiddingme:  :sadpepe:
 

HowEnCokkien

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Husnain said:
monday said:
{31572} 0662: printstring "Fuck your mom if you try to open this!!"

xD
Lol! 
:pPFFH:


HowEnCokkien said:
useless because of switch thing

Maybe, it will also work without switch thing.  :areyoukiddingme:  :sadpepe:


will it work for outstreamed players?
 

HowEnCokkien

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Husnain said:
monday said:
{31572} 0662: printstring "Fuck your mom if you try to open this!!"

xD
Lol! 
:pPFFH:


HowEnCokkien said:
useless because of switch thing

Maybe, it will also work without switch thing.  :areyoukiddingme:  :sadpepe:



will it work for outstreamed players?
 

Husnain

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What'd you mean by outstream. If the health successfully showed up above the player head then the message will appear. Just aim and that's all. What'd you mean by outstream?
 

HowEnCokkien

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Husnain said:
What'd you mean by outstream. If the health successfully showed up above the player head then the  message will appear. Just aim and that's all. What'd you mean by outstream?

didnt read thread sorry, so it's working with aiming. can you do it with a command? ex /showgun (playerid)
 

monday

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but why would you say that it checks for some secondary slot when it doesn't? ;p
 

Husnain

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HowEnCokkien said:
didnt read thread sorry, so it's working with aiming. can you do it with a command? ex /showgun (playerid)

I think, Yes. I'll to make it with register command thing.


monday said:
but why would you say that it checks for some secondary slot when it doesn't? ;p

Sorry, i mean "that if player is hiding the weapon". That what i mean with secondary weapon since, fist is also available in SB's content weapons list. I didn't add the id of fist because it will always show that the "player got nothing" in message. :)
 

Parazitas

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So you use .:
0AD2:
0491:
0ACC:
then add all weapons id and give them names.

Good.
 

MrUnknown

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@ogulcan011 and HOW do you expect it to work?.. It's not possible, I tell you that.
 
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