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CLEO Release SAMP Drift.cs [SYNC]

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Harlem

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Good news ! I finally installed the damn san andreas back with it's sanny builder, and found a way to reduce the lags and to completely remove the stupid bumpiness of this script ! And by the midnight, i will share here the updated version of this awesome drift mod ;D

But now, i gotta go to a bar with mates, to celebrate my birthday ! And when i return, if i won't be so drunk, ima gonna drop the new ass drift.cs right over here for ya guys !

Cheers !

Happy birthday bro, and hope to test drift.cs tonight :) :):)
 

xzytro

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Thanks.

Tested for the second time, for about an hour, and that changement which i added made it even worse and even more useless. You'd better forget this instead. Never mind this topic. >.<
 

alpha.z

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Hey hey hey, chill! This wont cause bumpyness!! Check this!!
 

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  • driftCLEO.rar
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xzytro

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Are you sure you sent the right rar archive ? I see no difference in the script lol.
 

Harlem

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Are you sure you sent the right rar archive ? I see no difference in the script lol.

there's another cleo drift.cs made by a russian guy, i'll set up the link later.
 

xzytro

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So this, in the attachment, is the updated version :catface: :catface::catface: It stops the car from jumping each second, and slightly decreases the lag, the code which made this happen is :
01EC: make_car $car very_heavy 1

so, since the car is now much heavier, the car doesn't jump, and thus allows us an EVEN better drift. But the problem is, if you are in mid air with the car, then you won't be able to steer it by holding space and A-D buttons, because the car becomes too heavy to make a turn in mid-air.

Also now,
* only fast cars can drift, other stupid cars like perenniel or tractor or tahoma can not drift anymore (low speed + heaviness => impossible to drift without speedhax)
* Only useful in SAMP, in single player you will suffocate from your HUGE lags while drifting. (However doesn't lag in samp, as i am using it with infernus or turismo as well)
 

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  • driftv2.0.cs.rar
    7.7 KB · Views: 375

Harlem

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So this, in the attachment, is the updated version :catface: :catface::catface: It stops the car from jumping each second, and slightly decreases the lag, the code which made this happen is :
01EC: make_car $car very_heavy 1

so, since the car is now much heavier, the car doesn't jump, and thus allows us an EVEN better drift. But the problem is, if you are in mid air with the car, then you won't be able to steer it by holding space and A-D buttons, because the car becomes too heavy to make a turn in mid-air.

Also now,
* only fast cars can drift, other stupid cars like perenniel or tractor or tahoma can not drift anymore (low speed + heaviness => impossible to drift without speedhax)
* Only useful in SAMP, in single player you will suffocate from your HUGE lags while drifting. (However doesn't lag in samp, as i am using it with infernus or turismo as well)

now it's better than before, i just tested it and it goes smoothly, doesn't work properly if your FPS decrease or being laggy, looks weird when you're lagging.
 

xzytro

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Indeed, if you have less than 50 fps, you start to lag like shi. With 60 fps stable, you have no difficulties.
 

xzytro

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When i'm in a car i'm gettin' this sh1t. :angry: :angry::angry:
http://i.imgur.com/vfg7cVQ.png
Maybe you should try another server.
When I enter into a car I always crash.
This mod also works without samp functions or some other things. Did you try moving all of your mods and keep just drift.cs ? Some of the mods are not compatible with drift.cs, like aimbot/pingpoint/some other cleos. Or perhaps you have a car mod that is making the problem. I am actually sure that there isn't a code failure in the script, since most of my friends liked it and didn't have crash, also i didn't either, as i continued to use it till yesterday.
 

Pakistanimunda

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Hello xzytro bro i got a little problem in this please help me
When i put drift.cs in cleos than after when i play mp than when i came on foot it doesn't i mean when i press click button from the mouse my player hanged for sometime please help me
 

xzytro

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I don't know about your problem. I had been using this since the beginning and never had a problem like yours.

There might be a different mod which is causing the problem. Or, if it started to happen only after you've put my mod in, there is a cleo file which isn't compatible with drift.cs, so that means you can not use it.
 

Zin

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could you add an activation like When i type "Drift" it activates and i drift with Shift or whatever the key and "Drift" to turn it off
 

Guru

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For some reason my car takes massive damage now.
 

xzytro

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Ye for that purpose also i will upgrade it, it takes massive damage for now because i had added "01EC: make_car $car very_heavy 1" to make it drift better and more smoothly. I will try to find a way to make it better.
 

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Ye for that purpose also i will upgrade it, it takes massive damage for now because i had added "01EC: make_car $car very_heavy 1" to make it drift better and more smoothly. I will try to find a way to make it better.
y no do dis :yuno: :yuno::yuno:
 

xzytro

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Drift.cs upgraded <3 Now it doesn't cause massive damages, it has an .ini file where you can configure the keys, and it has less lags than version 1.0 had (well, lags less for my pc).
 

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  • driftv2.0.rar
    9.2 KB · Views: 143
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