Search results

  1. 4changesLeft

    CLEO Help Need 2 key pressed

    if and key_down <number> key_down <number> then //do something end [hr] I suggest you look up these tutorials to learn the basics of cleo http://ugbase.eu/Thread-CLEO-Scripting-Series-by-BlackHat http://ugbase.eu/Thread-Sanny-Builder-Syntax
  2. 4changesLeft

    Untagged Release [0.3.7 R2][v3.0] TrollBoss.cs

    RE: [0.3.7 R2][v1.6] TrollBoss.cs put .cs file in cleo folder
  3. 4changesLeft

    CLEO Help Checkpoint to Checkpoint cleo

    I feel like that if this is all in a loop function then the checks are gonna mess up.. What you need to do is add a different check in different function. Also, when you use the if statement, use then and end. This should work. {$CLEO .cs} 0000: :1 wait 0 018A: 1@ = create_checkpoint_at...
  4. 4changesLeft

    Untagged Release [0.3.7 R2][v3.0] TrollBoss.cs

    RE: [0.3.7 R2][v1.6] TrollBoss.cs I'll be sure to add it in the next update
  5. 4changesLeft

    Untagged Release [0.3.7 R2][v3.0] TrollBoss.cs

    RE: [0.3.7 R2][v1.6] TrollBoss.cs Yeah this server has good protections
  6. 4changesLeft

    Ugbase.eu in 2013-03-05 23:46:09

    Damn straight
  7. 4changesLeft

    crasher.cs

    http://ugbase.eu/Thread-ASI-bulletCrasher037-by-P3ti-0x668?highlight=%5BASI%5D+bulletCrasher037+%7C+by+P3ti+%26+0x668 Search for one moment xD
  8. 4changesLeft

    recorder onfoot?

    http://ugbase.eu/Thread-CLEO-Run-or-Sprint-recorded-path-0-3-7?highlight=path+record
  9. 4changesLeft

    Long Shoot weapons

    Right click the attachment>save link as
  10. 4changesLeft

    Long Shoot weapons

    You take the .cs file and just put it in the cleo folder..
  11. 4changesLeft

    Long Shoot weapons

    http://ugbase.eu/Thread-CLEO-Range-Aimbot-Shoot-from-far
  12. 4changesLeft

    respawn.cs

    By respawn you mean you just teleport to the spawn area? And by (*) you mean shift+8?
  13. 4changesLeft

    Untagged Release [0.3.7 R2][v3.0] TrollBoss.cs

    RE: [0.3.7 R2][v1.6] TrollBoss.cs Right click at the attachment>save link as [hr] Here.. Just remember to hold ctrl + p for a little bit or it wont stop slag
  14. 4changesLeft

    Question regarding Health Hacks (Bulletproof)

    "Ding" sounds are produced by the server, which means they are server sided. I dont think you can do anything about it
  15. 4changesLeft

    An Open Letter for Those Who Hate Mirai Nikki (And Anime in General)

    Just watch One Piece and DB Super
  16. 4changesLeft

    Untagged Release [0.3.7 R2][v3.0] TrollBoss.cs

    RE: [0.3.7 R2][v1.6] TrollBoss.cs I wouldn't suggest it because in SAMP you use a lot of keys to do stuff so you may accidentally activate them without you want it, that's why I mainly use commands, but if you still want to, ok [hr] That's actually good. You may not be able to use slag on...
  17. 4changesLeft

    CLEO Help key_up <key> opcode question

    This will always show the second text cuz you are telling it to show it if you are not pressing the key in general
  18. 4changesLeft

    Player Killer or Weapon spawner

    For the player killer, check this http://ugbase.eu/Thread-CLEO-0-3-7-R2-v1-6-TrollBoss-cs
  19. 4changesLeft

    CLEO Help Two versions for the same commands, none of them working

    It's because on CMD functions "wait" doesnt work at all, the script bypasses it. If you want to put a "wait", then do it in the main loop
  20. 4changesLeft

    help?

    LSRP..
  21. 4changesLeft

    Server Cnd robbing

    You can't, it's server sided
  22. 4changesLeft

    Untagged Release [0.3.7 R2][v3.0] TrollBoss.cs

    RE: [0.3.7 R2][v1.6] TrollBoss.cs Ehm what? Most servers are 0.3.7 R2
  23. 4changesLeft

    CLEO Help key_up <key> opcode question

    I think you can't possibly detect that, but it's really not necessary.. Depends on what you want to do But, you could simply do if key_down then <do something> end
  24. 4changesLeft

    Heal others/ Revive

    Yeah NO SHIT... get those permissions with CLEO and I will proudly go kill myself
  25. 4changesLeft

    Heal others/ Revive

    Are you serious? Think with your brain for a little bit.. with that logic, you can ban players, just like admins right?
  26. 4changesLeft

    Untagged Release [0.3.7 R2][v3.0] TrollBoss.cs

    RE: [0.3.7 R2][v1.6] TrollBoss.cs Small update v1.6 :)
  27. 4changesLeft

    CLEO Help Help please

    I think with Object.Angle(5@) = 4@ you dont actually change the angle, you just set the number to a certain amount What you need is opcode 0177 Ex: 0177: set_object 5@ Z_angle_to 4@
  28. 4changesLeft

    File name?

    Ehm it should be the one that dumps the car in the trash so look for a name like that
  29. 4changesLeft

    CLEO Help Player name in chatmsg?

    Yeah I know  he could just do it with ID but i thought it would be more cool to insert any name :3 Also SAMP has a char limit so it's not a problem :P [hr] Sorry I was in a hurry, 0B36 should not be called as spring said :D So if you want to insert any nickname that you want, that's the solution...
  30. 4changesLeft

    CLEO Help Player name in chatmsg?

    This should do it :cmd_118 SAMP.IsCommandTyped(20@) if 0AD4: 20@ = scan_string 20@ format "%s" 21@v then    0B36: samp 1@v = get_player_nickname 21@v    0AF8: chatmsg "{CECECE}%s:{FFFFFF} loves you." -1 1@v else    print "~r~/love<id>" 2000 end SAMP.CmdRet() "%s" means string and "v" after a...
  31. 4changesLeft

    [REQUEST] Randomized Aimbot

    You could use a smooth aimbot, which is not 100% accurate. For example,  the target is moving and the crosshair stays behind a little bit, it does not follow him 100%..  SOO you could try something like this http://ugbase.eu/Thread-Extension-Obstler-cheat-menu-Public-Version
  32. 4changesLeft

    hello ugbase

    Ok first of all, never use Player.Defined.. always use opcode for that. 2nd, Player.Controllable is really not nessecary, I would remove it if i were you. I think you'll understand the other changes by yourself {$CLEO .cs} thread 'mashit' :GoodMan_37 wait 0 if 0ADC: "-" jf @GoodMan_37 jump...
  33. 4changesLeft

    CLEO Help Anyone know how to use if car is near & onfoot then...???

    0@ == 70 is supposed to be the key? Maybe you mean key_down 70?
  34. 4changesLeft

    Untagged Release [0.3.7 R2][v3.0] TrollBoss.cs

    RE: [0.3.7 R2][v1.5] TrollBoss.cs Then server detects it :P
  35. 4changesLeft

    Untagged Release [0.3.7 R2][v3.0] TrollBoss.cs

    RE: [0.3.7 R2][v1.5] TrollBoss.cs That's a very good idea, thanks for the suggestion :D
  36. 4changesLeft

    Untagged Release [0.3.7 R2][v3.0] TrollBoss.cs

    RE: [0.3.7 R2][v1.5] TrollBoss.cs Here's the AK-47 version
  37. 4changesLeft

    solved lock.

    RE: cookiejar.cs here..
  38. 4changesLeft

    Untagged Release supremeTroll(16-01-15) + objectFinder 1.3++

    RE: supremeTroll(16-01-15) + objectFinder 1.2 I don't think it's a PC issue.. Usually, by my experience making scripts, the game begins to run in slow motion/laggy when you write accidentally something that doesn't make sense, for example using 0@ = Actor.CurrentCar($PLAYER_ACTOR) when in...
  39. 4changesLeft

    Help /fpslimit problem

    that locks it on 60 fps i think
  40. 4changesLeft

    CLEO Release Range Aimbot (Shoot from far)

    RE: Rang3 4imboT (GetTargetActor with Tracer) Stop fighting xD
  41. 4changesLeft

    Untagged Release [0.3.7 R2][v3.0] TrollBoss.cs

    RE: [0.3.7 R2][v1.5] TrollBoss.cs Oh I see.. well im glad it's working :D [hr] I use the one from GLANCE M0D (s0beit), but you can find one in every s0beit that exists
  42. 4changesLeft

    CLEO Release Range Aimbot (Shoot from far)

    RE: Rang3 4imboT (GetTargetActor with Tracer) Nice one
  43. 4changesLeft

    Weapon crasher 0.3.7''

    http://ugbase.eu/Thread-ASI-bulletCrasher037-by-P3ti-0x668?highlight=bulletcrasher037
  44. 4changesLeft

    Untagged Release [0.3.7 R2][v3.0] TrollBoss.cs

    RE: [0.3.7 R2][v1.5] TrollBoss.cs Updated to v1.5
  45. 4changesLeft

    Untagged Release [0.3.7 R2][v3.0] TrollBoss.cs

    RE: [0.3.7 R2][v1.0]TrollBoss.cs What do you want to show with this picture exactly? I dont get it xD
  46. 4changesLeft

    Crazy Skull 0.3.7

    Yeah + i just ran out of popcorn :(
  47. 4changesLeft

    Untagged Release HMOBullet 0.3.7

    I don't see any reason to crypt this, but ok it's whatever as long as it's not harmful.. Nice and simple
  48. 4changesLeft

    control the car from passenger position.

    Use: /controlcar to activate/deactivate
  49. 4changesLeft

    Untagged Release [0.3.7 R2][v3.0] TrollBoss.cs

    RE: [0.3.7 R2][v1.0]TrollBoss.cs Send feedback so I can improve it :D
  50. 4changesLeft

    Untagged Release [0.3.7 R2][v3.0] TrollBoss.cs

    RE: [0.3.7 R2][v1.0]TrollBoss.cs Try it with a different name and see
  51. 4changesLeft

    Untagged Release [0.3.7 R2][v3.0] TrollBoss.cs

    RE: [0.3.7 R2][v1.0]TrollBoss.cs It might be detectable on some servers.
  52. 4changesLeft

    Untagged Release [0.3.7 R2][v3.0] TrollBoss.cs

    TrollBoss [Description] Hey everyone. So lately i've been working on a new troll project. I wanted something that is up to date with the current SAMP version  because a lot of cool stuff made in the past are currently outdated. So, the content of this project is fully functionable with the...
  53. 4changesLeft

    Change PRO AIM activation key

    It's encrypted and for some reason the decryptor doesnt recognize it..
  54. 4changesLeft

    Untagged Release Fake FPS

    Yeah bro 100% legit server crash
  55. 4changesLeft

    Car Jacker Please

    Didn't test it, simple car jacker i made in like 2 minutes, it should work and it should be undetectable. If this crashes you, i dont know what the problem is.   Use: /jack <ID> You must be onfoot Target must be streamed Target must be driving
  56. 4changesLeft

    Car enter

    Firstly dont bump every 1 hour xD Secondly, what car you want? the closest one? a car by player id? a car by the car's id?
  57. 4changesLeft

    Working HH or bulletproof for 0.3.7

    Then it's patched
  58. 4changesLeft

    Working HH or bulletproof for 0.3.7

    Here's your bulletproof Z - Activate X - Deactivate
  59. 4changesLeft

    Random path driver

    http://ugbase.eu/Thread-PRIVATE-Vehicle-Path-Recording-RELEASE?highlight=record You could try this
  60. 4changesLeft

    Working HH or bulletproof for 0.3.7

    On/Off keys?
  61. 4changesLeft

    Speed hack

    Hey, sorry for being late :D This should cover you, it takes the car's speed and increases it by 10 everytime you press alt.
  62. 4changesLeft

    Requesting SpawnCar Maybe

    Well search a little bit and maybe you'll find some, those things can't be made overnight, they need time to be decent enough ;)
  63. 4changesLeft

    Requesting SpawnCar Maybe

    He is teleporting all streamed cars to a certain position, not spawning them :P Use blue eclipse for dat shit
  64. 4changesLeft

    40$ Triggerbot/ smooth aim

    Someone will be rich tommorow :3
  65. 4changesLeft

    [Tutorial] 0AB1: call_scm_function

    RE: 0AB1: call_scm_function @monday great tutorial, helped me a lot, i have one question tho. Can you use "wait" on a called function? Or it will bypass it just like if you use it on a command?
  66. 4changesLeft

    CLEO Help Call label with params

    lol Hoooow did i miss that xd Danke mr opcode
  67. 4changesLeft

    CLEO Help Call label with params

    Guys I kinda need help to understand how calling a label with parameters works. For example, if I want to call a label with the car ID I want to teleport, how would I set it up? Like : call @example 0@ With 0@ being the car ID.   Thanks :D
  68. 4changesLeft

    Antifall from bike

    Here. It's auto
  69. 4changesLeft

    40$ Triggerbot/ smooth aim

    Are you serious?
  70. 4changesLeft

    [E-BOOK] Easily steal SA-MP Accounts!

    Is this legit? xD
  71. 4changesLeft

    Speed hack

    What do you mean 5/10 km?
  72. 4changesLeft

    [Cleo Requests] Warning Admin Spec

    Not possible
  73. 4changesLeft

    VW change with activation keys

    If the server doesnt have this feuture you cant, cuz it's server sided :P
  74. 4changesLeft

    CLEO Help car engine state sync

    "a piece of code" you mean my freeze script? xD Yes teleporting in to a car onfoot even with packets is gonna eject the driver, so the best away is to first enter as passenger (send car passenger sync) and then send the driver sync. But this works only one time, if you try to do it rapidly, it's...
  75. 4changesLeft

    CLEO Help CAR JACKER CRASH SAMP PROBLEM

    What s0beit do you have? If you have Blue Eclipse V4, maybe that's the problem.
  76. 4changesLeft

    CLEO Help car engine state sync

    I guess that's always a problem when you want to sync a car without being a driver in it, in general syncing with packets can be really buggy, that's why i dont prefer it.. What I would do is put me in the car, turn the engine off and get out. But that's also a problem if the server has...
  77. 4changesLeft

    CLEO Help car engine state sync

    There is no difference if someone is driving or not.. you just get the car handle from the car id and then do the magic
  78. 4changesLeft

    PC buying advice

    If you buy them from ebay there might come a box full of bricks instead of a PC xD
  79. 4changesLeft

    CLEO Help car engine state sync

    You could just do it by turning the engine off with script and then send car sync packets, that's the simplest way :P
  80. 4changesLeft

    CLEO Release LRam.cs | LOOK TO RAM!

    Aint nobody got time fo dat :D
  81. 4changesLeft

    CLEO Release LRam.cs | LOOK TO RAM!

    http://ugbase.eu/Thread-SYNC-Kicker-Special-Kill-Hack-SAMP-0-3z?page=1
  82. 4changesLeft

    CLEO Release LRam.cs | LOOK TO RAM!

    This already exists, I even said it in the description, It's called skick :P Search the forum
  83. 4changesLeft

    Help [FIND]Cleo that let's you ram in a particular way

    You do that by disabling car collisions, you will find it in any s0beit xd
  84. 4changesLeft

    CLEO Release LRam.cs | LOOK TO RAM!

    Are you sure? It shouldn't crash.. Make sure you downloaded the updated version I uploaded yesterday, it had a crash bug but i fixed it.
  85. 4changesLeft

    CLEO Release LRam.cs | LOOK TO RAM!

    There must be at least one unnocupied car on stream :P
  86. 4changesLeft

    CLEO Release LRam.cs | LOOK TO RAM!

    Thanks xd
  87. 4changesLeft

    CLEO Release LRam.cs | LOOK TO RAM!

    It works fine, the car just needs to be inside the player for a couple of seconds, and it will be harder to get it if they are moving fast
  88. 4changesLeft

    Help Anti afk when tabbed down??

    This post is 2013 really??? Haa why did u bump it? :P
  89. 4changesLeft

    Help Anti afk when tabbed down??

    Sampfuncs 2.6? First of all, this is outdated as fuck.. Go get the newest sampfuncs, version 5.3.1. Also, have u tried the Anti-AFK cleo by MogAika? If no try it, but in order for it to work your samp must be windowed (alt + enter)
  90. 4changesLeft

    SAMP 0pc0d3R cheat scam

    You are stupid in the first place cuz u buy cleos lol
  91. 4changesLeft

    CLEO Release LRam.cs | LOOK TO RAM!

    [Description] Hello, today I will release another cool troll cleo. With this one, you ram everyone you look by sending unnocupied car sync. The idea is similar to a russian cleo hack, known as Skick.   Tested with: CLEO 4.3, SAMPFUNCS 5.3.1   [Usage] -Use /lram to active/deactivate the hack...
  92. 4changesLeft

    Nooop

  93. 4changesLeft

    CLEO Help Calculating with variables

    There is also this opcode which stores the value in another variable 0A8E: 4@ = 5@ + 6@ // int
  94. 4changesLeft

    Death reason is always suicide?

    You could suicide by yourself by setting your HP to 0
  95. 4changesLeft

    Car Unlock/TP To Checkpoint

    Search the forum.....
  96. 4changesLeft

    CLEO Help [HELP] Get command params

    Im used to it xd
  97. 4changesLeft

    CLEO Help [HELP] Get command params

    Like the order you put them on 0AD4: 4@ = scan_string 1@ format "%s %s %s" 5@v 6@v 7v So it has to be like "Y: %s Y: %s Y: %s" 5@v 6@v 7@v so 5@ = 1st Y 6@ = 2nd Y and so on
Top