cheat_samp.cpp
typedef int(__thiscall *tPlaySound)(void* _this, int sound_id, float x, float y, float z);
tPlaySound SAMP_PlaySound;
void Play_Sound(int sound_id, float x, float y, float z)
{
SAMP_PlaySound = reinterpret_cast<tPlaySound>((PVOID)(g_dwSAMP_Addr + 0xA20E0))...