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  1. D

    Help raknet rpc_chat

    //send byte msgLength; char msg[256]; //receive short playerid; byte msgLength; char msg[256];
  2. D

    AHK SAMP UdfEx (0.3.7)

    client side commands need a function pointer, which will handle your command but samp udf works external , so client side command is not useful
  3. D

    AHK SAMP UdfEx (0.3.7)

    yes, but it doesn't make sense use AHK hotkeys instead
  4. D

    Write with ReadProcessMemory to samp.dll

    process name = "gta_sa.exe"
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    AHK SAMP UdfEx (0.3.7)

    you can set "red checkpoint" with this functions, i made: setCheckpoint(fX, fY, fZ, fSize ) {     if(!checkHandles())         return false     dwFunc := dwSAMP + 0x9D340         dwAddress := readDWORD(hGTA, dwSAMP + ADDR_SAMP_INCHAT_PTR) ;misc info     if(ErrorLevel || dwAddress==0) {        ...
  6. D

    AHK SAMP UdfEx (0.3.7)

    - Try "run as admin" - any error messages? (use "#Warn") - and if this doesn't help ensure you have "#NoEnv" statement in your testscript (i encoutred some time ago, that without it scripts dont work well) good luck
  7. D

    AHK SAMP UdfEx (0.3.7)

    https://ugbase.eu/releases-77/%28ahk%29-samp-udfex/msg69117/#msg69117
  8. D

    Debate over religious beliefs

    why u no let Jesuz/Mohammed/Buddah/.. inside of you?  :sadpepe: i think religion is some creation of human it was created for various reasons, eg people cant explain things
  9. D

    AHK SAMP UdfEx (0.3.7)

    fHealth := readFloat(hGTA, carinfo + 0x4C0)
  10. D

    AHK SAMP UdfEx (0.3.7)

    what do you mean by "car dll"? if you want like samp vehicle id, then you have to make some function like getGTAVehicleFromSAMPVehicleID from mod_sa
  11. D

    Understanding the self.

    you forgot to mention about chemtrails and do you wear a tin foil hat right now?
  12. D

    AHK SAMP UdfEx (0.3.7)

    Re: [AHK] samp UdfEx (0.3.7) if i got this right, it will play some sound if "Your fuel is low." is printed in chat? then you can already do this with existing ahk functions loop read, SoundPlay
  13. D

    Help Can you tell me this object's id because I can't find it?

    use sobeit "Render object texts"
  14. D

    REQ Wallhack

    nvm
  15. D

    AHK SAMP UdfEx (0.3.7)

    Re: [AHK] samp UdfEx (0.3.7) simple color to hex for color embedding: ColorToStr(color) {     color += 0     color >>= 8     color &= 0xffffff     SetFormat, IntegerFast, hex     color += 0     color .= ""     StringTrimLeft, color, color, 2     SetFormat, IntegerFast, d     return "{" color "}" }
  16. D

    AHK SAMP UdfEx (0.3.7)

    Re: [AHK] samp UdfEx (0.3.7) color is some rgba shit 0xff0000ff  is red 0x00ff00ff  is green etc. getplayercolor(id) {     id += 0         if(!checkHandles())         return -1         color := readDWORD(hGTA, dwSAMP + 0x216378 + 4*id)     if(ErrorLevel) {         ErrorLevel :=...
  17. D

    Help s0beit GNU error

    sobeit gnu?  :excited_troll:
  18. D

    Untagged Release Ping Aimbot

    Re: [ASI] ping aimbot its standalone, currently only for 037
  19. D

    Help [AHK] UDF & SAMP Addresses

    you need to do some research about this function - how many parameters - calling convention then i can tell you what to do
  20. D

    Help [AHK] UDF & SAMP Addresses

    about variables names: dont always trust them  :trollface: but yeah, you can use prefix "dw" for DWORD etc.
  21. D

    Help [AHK] UDF & SAMP Addresses

    1. callwthparams 2. callwthparams calls a samp function, it injects code into samp memory and use createRemoteThread byt the way: 0x155C0 is 0.3z address, right? found here in the forum for 0.3.7 SetPlayerAnimation = 0x16FA0
  22. D

    Untagged Release Ping Aimbot

    Hi, I created a ping aimbot  :challenge_completed: actually i dind't put much work in it , so enjoy my shitty aimbot  :dont_care: maybe i will improve it some time.. virustotal just place this .asi in your gta folder (you need an ASI-Loader aswell) USAGE: -aim at somebody with right mouse...
  23. D

    AHK SAMP UdfEx (0.3.7)

    Re: [AHK] samp UdfEx (0.3.7) here's my getActorModelId() {     if(!checkHandles())         return -1 dwCPedPtr := readDWORD(hGTA, ADDR_CPED_PTR)     if(ErrorLevel) {         ErrorLevel := ERROR_READ_MEMORY         return -1     } if(!dwCPedPtr) return -1 dwVal := readMem(hGTA...
  24. D

    Help [AHK][C++] Call a function in ahk

    ah alright, i thought you still working on addchatmessage which colors timestamp aswell ok..  :me_gusta:
  25. D

    Help [AHK][C++] Call a function in ahk

    indeed, you dont need dll, everything is already there in UDF.. http://i.imgur.com/yjQ5LsN.png
  26. D

    AHK SAMP UdfEx (0.3.7)

    Re: [AHK] samp UdfEx (0.3.7) yes capo printNearPlayers() { dist := 20 p := getStreamedInPlayersInfo() ; streamedinplayers array if(!p) return lpos := getCoordinates() ; your position if(!lpos) return For i, o in p { t:=getDist(lpos,o.POS) if(t<=dist) {...
  27. D

    AHK SAMP UdfEx (0.3.7)

    Re: [AHK] samp UdfEx (0.3.7) you just need to change some weather id value in memory setweather(i) {     i += 0     i := Floor(i)         if(!checkHandles()) return         VarSetCapacity(bla, 4)     NumPut(i, bla, 0, "UInt")     writeRaw(hGTA, 0xC8131C, &bla, 4)     writeRaw(hGTA...
  28. D

    AHK SAMP UdfEx (0.3.7)

    Re: [AHK] samp UdfEx (0.3.7) i added a simple blacklist script to my first post it has simple commands: /badd [id/name]      --add someone to blacklist /bdel [id/name]      --delete somone from blacklist /blist              --show all players on blacklist
  29. D

    [AHK] Control Vehicle Engine

    you can find this address very easy with cheatengine
  30. D

    AHK SAMP UdfEx (0.3.7)

    Re: [AHK] samp UdfEx (0.3.7) but you can get weaponid by ped ? CPed +0x740
  31. D

    AHK SAMP UdfEx (0.3.7)

    Re: [AHK] samp udfEx ok i updated to 0.3.7 have fun and added function setmarkers() it will enable player markers blips
  32. D

    AHK SAMP UdfEx (0.3.7)

    Re: [AHK] samp udfEx i will update to 0.3.7 soon
  33. D

    [C++] Bypassing a Game

    why you deleted your last samp related video?
  34. D

    AutoHotKey SAMP Trainer that injects ASM Code

    good work  ^^
  35. D

    moving average

    how to calculate "moving average" : can be used to get good ping average average = firstdata; //init with first data //then a=0.125; //adjust this to slow down/speedup average = (1-a)*average + a*nextdata;
  36. D

    [C++] BoTz

    look into RakSAMP source
  37. D

    la prirula raksamp bot..

    someone already gave me a hint.. int != BYTE i was blind  :sweet_jesus: Pa0NeiX just take the source from RakSamp RakNet::BitStream bsParams; int iStrlen = strlen(szCommand); bsParams.Write(iStrlen); bsParams.Write(szCommand, iStrlen); pRakClient->RPC(&RPC_ServerCommand, &bsParams...
  38. D

    la prirula raksamp bot..

    Hi.. so how can i let a bot send server command in la pirula? I had no idea about raknet stuff so I looked into "RakSAMP" project and it says for server command: RakNet::BitStream bsParams; int iStrlen = strlen(szCommand); bsParams.Write(iStrlen); bsParams.Write(szCommand, iStrlen)...
  39. D

    La Pirula Project (with source code)

    there is some crasher out there which is not patched by la pirula anticheat it freezes gta but when the crasher is turned off i can play again.. many guys are using this so it must be public somewhere but how to patch?? im not good a debug it on my own..
  40. D

    CLEO Help I need a Cleo for finding out IP of others players

    I remember there was some server and its control panel website had a bad xss problem so it was possible to hack into admin panel and lookup some data including ip of players (some bird told me  :iknowwhatyoudid: ) but otherwise it wont work, so forget it
  41. D

    AHK SAMP UdfEx (0.3.7)

    Re: [AHK] samp udfEx you cant start scripting without looking into AHK documentation
  42. D

    AHK SAMP UdfEx (0.3.7)

    Re: [AHK] samp udfEx https://github.com/agrippa1994/DX9-Overlay-API/
  43. D

    AHK SAMP UdfEx (0.3.7)

    Re: [AHK] samp udfEx in AHK you can set "hotstrings"
  44. D

    AHK SAMP UdfEx (0.3.7)

    Re: [AHK] samp udfEx you can get the "ped" of a player when aiming with: getTargetPed() then you can use: getStreamedInPlayersInfo() something like this: getTargetHp() {     p := getStreamedInPlayersInfo()     if(!p)         return -1     ped:=getTargetPed()     For i, o in p     {        ...
  45. D

    AHK SAMP UdfEx (0.3.7)

    Re: [AHK] samp udfEx nope, because it seems like nobody cares, so.. ^^
  46. D

    RakSAMP Proxified

    once i used 2 vpn, one on my host and on a my virtual machine  :dont_care: why proxifier dont work? maybe you had bad socks proxy
  47. D

    AHK SAMP UdfEx (0.3.7)

    Re: [AHK] samp udfEx Peter1337 Numpad3:: callFuncForAllStreamedInPlayers("foo", 300) return foo(o) { if(!o) return Position := o.POS PlayerPosition := getCoordinates() Distanz := getDist(PlayerPosition,Position) addMessageToChatWindow("{FFFFFF}" o.NAME "(" o.ID ") Distance:({0000ff}"...
  48. D

    [REQ] Friendlist / Adminchecker

    Well... I looked into it a little bit, but im noob at this and too lazy so i just give the code Maybe someone with skillz will make this a proper project This will rename all nametags which begin with 'a' or 'A' and color it in red eat my shitty codez:
  49. D

    [REQ] Friendlist / Adminchecker

    I already had an idea for adminchecker maybe I will look into it.. when samp draws the nametag it is possible to change the name string/color by using code injection  :iknowwhatyoudid:
  50. D

    Possible to change with cheat engine?

    but there must be some opcodes which set the color, so you can patch gta exe with ollydbg i did this already with some things, but it may be detectable with this http://ugbase.eu/questions/hidden-sendclientcheck%28-%29-in-sa-mp/
  51. D

    CLEO Help Dialog w/o SampFuncs

    yes http://ugbase.eu/releases/(ahk)-samp-udfex/
  52. D

    AHK SAMP UdfEx (0.3.7)

    Re: [AHK] samp udfEx Dark_Angel attachment I made some overlay script example it needs some improval though, because i dont understand this math  :hellno:
  53. D

    AHK SAMP UdfEx (0.3.7)

    Re: [AHK] samp udfEx added +now in ENGLISH  :dont_care: +more comments, better example btw. if anyone can help me and include more functions THAT WOULD BE GREAT !!!11  :oh_stop_it_u:
  54. D

    OPCODE.EXE O.O

  55. D

    AHK SAMP UdfEx (0.3.7)

    Re: [AHK] samp udfEx you must be new here? its "ugbase.eu"
  56. D

    [REQ] Recompile this for WinXP 32bit.

    i dunno but this is .NET shitz, so its possible to get source *flies away*
  57. D

    blip/checkpoint

    Hi, I would like to to know know if anyone knows how to hack these functions createblip on radar create checkpoint or something like that i tried reversing this but failed  :table_flip: sincerely  :stoned:
  58. D

    AHK SAMP UdfEx (0.3.7)

    Re: [AHK] samp udfEx Prefixobjekt he asked: I don't have tested this in detail but it depends on the server setting i think if 'ShowPlayerMarkers' is set to 0 or 2 it only works for local players maybe 0x688 knows better
  59. D

    AHK SAMP UdfEx (0.3.7)

    Re: [AHK] samp udfEx by using autohotkey you can create keybinders and more, ahk is very simple and there are many build in functions adding this "library" you can create powerful samp keybinders with a shitload of functions i think that you have a great advantage on rp servers its like simple...
  60. D

    AHK SAMP UdfEx (0.3.7)

    Re: [AHK] samp udfEx it is both ansi/unicode32 compatible
  61. D

    forum stuff

    Hi, when writing a pm there is this checkbox, which is default not set, but I always forget to check this !!  :yuno: :angry: pls make this default as checked  :red_eyes: sincerely  :stoned:
  62. D

    AHK SAMP UdfEx (0.3.7)

    Re: [AHK] samp udfEx mhh.. there was a bug  :dont_care: now it should work added: getIdByPed(dwPed) getTargetPed()
  63. D

    AHK SAMP UdfEx (0.3.7)

    i made extended version of SAMP UDF additional stuff: getPlayerPos(dwId) getPedById(dwId) getIdByPed(dwPed) getStreamedInPlayersInfo() getClosestPlayerId() callFuncForAllStreamedInPlayers(func,dist=0x7fffffff) getDist(pos1,pos2) getPedCoordinates(dwPED) getPedCarInfo(dwPED) getTargetPed()...
  64. D

    mod sa stuff

    got it now did not know what bitfields are..  :yuno:
  65. D

    mod sa stuff

    can u do this? i can't compile mod sa atm...
  66. D

    mod sa stuff

    there must be some mistake i guess.. struct stRemotePlayerData { #pragma pack( 1 ) uint16_t sPlayerID; // 0 uint16_t sVehicleID; // 2 uint8_t byteTeamID; // 4 uint8_t bytePlayerState; // 5 uint8_t byteSeatID; // 6 uint32_t ulUnk0; // 7 int...
  67. D

    mod sa stuff

    hi, i looked into this project and i'm testing some stuff but i have some problem here... I need the offset of "int iGlobalMarkerLocation[3];"  in the "stRemotePlayerData" struct, i tried calcule that manually but there is some error  :bawww: please help sincererely meee  :stoned:
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