Help check if there is any object within 15 meters, if any, it will be marked on the map through an icon, but after being activated my game crashes

luabrandao028

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{$CLEO .csi}

thread 'Marc'

:Marc
wait 0
00A0: store_actor $PLAYER_ACTOR position_to $14 $15 $16
04E6: object 0@ near_point 14@ 15@ 16@ radius 15.0 15.0 15.0 flag 0
0984: 10@ = object 0@ model

if
10@ == 1276
then
01BB: store_object 0@ position_to $72 $73 $74
04CE: 9@ = create_icon_marker 56 at $72 $73 $74
end

jump @Marc
 

Fr0z3n

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Nov 20, 2019
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{$CLEO .csi}
thread 'Marc'

// Initialize variables
0@ = 0 // Object ID
9@ = 0 // Marker ID
10@ = 0 // Object Model ID
14@ = 0.0 // Player X
15@ = 0.0 // Player Y
16@ = 0.0 // Player Z
marker_created = 0 // Flag to check if marker is already created

:Marc
wait 100 // Wait 100 milliseconds before next iteration
00A0: store_actor $PLAYER_ACTOR position_to $14 $15 $16
04E6: object 0@ near_point 14@ 15@ 16@ radius 15.0 15.0 15.0 flag 0

if
0@ > 0 // Check if an object actually exists
then
0984: 10@ = object 0@ model

if
10@ == 1276
then
if
marker_created == 0 // Check if marker is already created
then
01BB: store_object 0@ position_to $72 $73 $74
04CE: 9@ = create_icon_marker 56 at $72 $73 $74
marker_created = 1 // Set flag to indicate marker has been created
end
end
else
if
marker_created == 1 // Check if marker exists
then
0164: disable_marker 9@ // Remove marker
marker_created = 0 // Reset flag
end
end

jump @Marc
 
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