PHP:
	
	:SAMPGetObjectHandleByID
{
    0AB1: @SAMPGetObjectHandleByID 1 ObjectID 1249 _Returned: Handle 0@
}
IF 0AA2: 31@ = "samp.dll"
THEN
    0AB1: @get_samp_version_id 0 _returned: ID 17@
    IF 17@ > 0
    THEN
        IF 17@ == 1 // 0.3.7 R1
        THEN
            31@ += 0x21A0F8 // SAMP_INFO_OFFSET
            0A8D: 31@ readMem 31@ sz 4 vp 0
            31@ += 0x3CD // SAMP_PPOOLS_OFFSET
            0A8D: 31@ readMem 31@ sz 4 vp 0
            31@ += 0x4 // SAMP_PPOOL_OBJECT_OFFSET
            0A8D: 31@ readMem 31@ sz 4 vp 0
            0@ *= 0x4 // OBJECT_ID * 0x4
            0@ += 0xFA4  // SAMP_OBJECT_PPOOL_STRUCT_OFFSET
            005A: 31@ += 0@
            0A8D: 30@ = readMem 31@ sz 4 vp 0
        END
        
        IF 17@ == 2 // 0.3.7 R2
        THEN
            31@ += 0x21A100 // SAMP_INFO_OFFSET
            0A8D: 31@ readMem 31@ sz 4 vp 0
            31@ += 0x3C5 // SAMP_PPOOLS_OFFSET
            0A8D: 31@ readMem 31@ sz 4 vp 0
            31@ += 0x14 // SAMP_PPOOL_OBJECT_OFFSET
            0A8D: 31@ readMem 31@ sz 4 vp 0
            0@ *= 0x4 // OBJECT_ID * 0x4
            0@ += 0xFA4  // SAMP_OBJECT_PPOOL_STRUCT_OFFSET
            005A: 31@ += 0@
            0A8D: 30@ = readMem 31@ sz 4 vp 0
        END
       
        IF 17@ == 3 // 0.3.DL
        THEN
            31@ += 0x2ACA24 // SAMP_INFO_OFFSET
            0A8D: 31@ readMem 31@ sz 4 vp 0
            31@ += 0x3DE // SAMP_PPOOLS_OFFSET
            0A8D: 31@ readMem 31@ sz 4 vp 0
            31@ += 0x14 // SAMP_PPOOL_OBJECT_OFFSET
            0A8D: 31@ readMem 31@ sz 4 vp 0
            0@ *= 0x4 // OBJECT_ID * 0x4
            0@ += 0xFA4  // SAMP_OBJECT_PPOOL_STRUCT_OFFSET
            005A: 31@ += 0@
            0A8D: 30@ = readMem 31@ sz 4 vp 0 
        END
       
        IF 17@ == 4 // 0.3.7 R3
        THEN
            31@ += 0x26E8DC // SAMP_INFO_OFFSET
            0A8D: 31@ readMem 31@ sz 4 vp 0
            31@ += 0x3DE // SAMP_PPOOLS_OFFSET
            0A8D: 31@ readMem 31@ sz 4 vp 0
            31@ += 0x14 // SAMP_PPOOL_OBJECT_OFFSET
            0A8D: 31@ readMem 31@ sz 4 vp 0
            0@ *= 0x4 // OBJECT_ID * 0x4
            0@ += 0xFA4  // SAMP_OBJECT_PPOOL_STRUCT_OFFSET
            005A: 31@ += 0@
            0A8D: 30@ = readMem 31@ sz 4 vp 0 
        END
       
        IF 17@ == 5 // 0.3.7 R4
        THEN
            31@ += 0x26EA0C // SAMP_INFO_OFFSET
            0A8D: 31@ readMem 31@ sz 4 vp 0
            31@ += 0x3DE // SAMP_PPOOLS_OFFSET
            0A8D: 31@ readMem 31@ sz 4 vp 0
            31@ += 0x14 // SAMP_PPOOL_OBJECT_OFFSET
            0A8D: 31@ readMem 31@ sz 4 vp 0
            0@ *= 0x4 // OBJECT_ID * 0x4
            0@ += 0xFA4  // SAMP_OBJECT_PPOOL_STRUCT_OFFSET
            005A: 31@ += 0@
            0A8D: 30@ = readMem 31@ sz 4 vp 0 
        END
       
        IF 17@ == 6 // 0.3.7 R4 - v2
        THEN
            31@ += 0x26EA0C // SAMP_INFO_OFFSET
            0A8D: 31@ readMem 31@ sz 4 vp 0
            31@ += 0x3DE // SAMP_PPOOLS_OFFSET
            0A8D: 31@ readMem 31@ sz 4 vp 0
            31@ += 0xC // SAMP_PPOOL_OBJECT_OFFSET
            0A8D: 31@ readMem 31@ sz 4 vp 0
            0@ *= 0x4 // OBJECT_ID * 0x4
            0@ += 0xFA4  // SAMP_OBJECT_PPOOL_STRUCT_OFFSET
            005A: 31@ += 0@
            0A8D: 30@ = readMem 31@ sz 4 vp 0
        END
        IF 17@ == 7 // 0.3.7 R5
        THEN
            31@ += 0x26EB94 // SAMP_INFO_OFFSET
            0A8D: 31@ readMem 31@ sz 4 vp 0
            31@ += 0x3DE // SAMP_PPOOLS_OFFSET
            0A8D: 31@ readMem 31@ sz 4 vp 0
            31@ += 0xC // SAMP_PPOOL_OBJECT_OFFSET
            0A8D: 31@ readMem 31@ sz 4 vp 0
            0@ *= 0x4 // OBJECT_ID * 0x4
            0@ += 0xFA4  // SAMP_OBJECT_PPOOL_STRUCT_OFFSET
            005A: 31@ += 0@
            0A8D: 30@ = readMem 31@ sz 4 vp 0
        END
 
        IF 30@ > 0
        THEN
            30@ += 0x44 // SAMP_OBJECT_HANDLE_OFFSET
            0A8D: 30@ = readMem 30@ sz 4 vp 0
            IF 30@ > 0
            THEN 
                0485:  return_true
                0AB2: ret 1 30@
            ELSE 059A:  return_false
            END
        ELSE 059A:  return_false
        END
    END
END
0AB2: 0 
				 
 
		 
 
		