[CLOSED] Accepting request

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Parazitas

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Sorry the picture got removed for some reason so you /signcheck first then this box appears with the numbers
Source:
PHP:
{$CLEO .cs}

0000: 'Parazitas || UGBASE.EU'

REPEAT
   WAIT 0
UNTIL 0AFA:  SAMP_IS_READY

WHILE TRUE
   WAIT 0
  
IF
0B61:  samp is_local_player_spawned
THEN
    0AC8: 0@ = allocate_memory_size 260
    0AC8: 1@ = allocate_memory_size 260
    0B75: samp get_chat_string 99 text_to 0@ prefix_to 1@ color_to 2@ prefix_color_to 3@
    IF
    0C29: $NOT_USED = stristr string1 0@ string2 "/signcheck"
    THEN
        say "/signcheck"
        0AF8: " " -1 // add emty msg
        0AF8: " " -1 // add emty msg
        0AF8: " " -1 // add emty msg
    END
END

IF
0B4C:  samp is_dialog_active -1
THEN
    0AC8: 4@ = allocate_memory_size 260
    0BD8: samp get_dialog_caption 4@
    IF
    0C29: $NOT_USED = stristr string1 4@ string2 "Sign check"
    THEN
        0AC8: 5@ = allocate_memory_size 260
        0BD7: samp get_dialog_text 5@
        0AC8: 6@ = allocate_memory_size 260
        0AB1: call_scm_func @get_digits_to_print param_count 2 text 5@ memory_to_store_digits_as_text 6@
        0AC8: 7@ = allocate_memory_size 260
        0AD3: 7@ = format "%s" 6@
        0B76: samp set_chat_input_text 7@
    END
END

END

:get_digits_to_print
{
    0@ = text
    1@ = pointer to memory where digits will be stored as text
}
0C17: 31@ = strlen 0@
    for 30@ = 0 to 31@  
        0085: 29@ = 0@ // copy pointer
        005A: 29@ += 30@  // add offset (as the loop progresses it becomes pointers to first-last character)
        0A8D: 28@ = read_memory 29@ size 1 virtual_protect 1 // 28@ is the ascii number representing character
        if and
        28@ >= 0x30 // '0'
        28@ <= 0x39 // '9'
        then
        0A8C: write_memory 1@ size 1 value 28@ virtual_protect 1
        1@ += 1 // move to next address
        end
    end
0A8C: write_memory 1@ size 1 value 0 virtual_protect 1 // null-termination 
0AB2: ret 0
 

Attachments

  • SignCheck.cs
    19.4 KB · Views: 35
Last edited:

zaketej

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@Parazitas is our God
1. Name of the mod: Vehicle Path Recording
2. Where you saw it: http://ugbase.eu/index.php?threads/private-vehicle-path-recording-release.13568/
3. What do you want: I want when I type "botujpare", for the cheat to start playing, for the recording to be "botujparesnimaj", for the loop to be "botujpareloop",
4. Details (add more details to your request): Just key changes
5. Need On/off key or command ?: on/off key
6. Which client your server use?: 0.3.7 R2
7. Give any picture or video:
8. You use SAMPFUNCS?: Yes

EDIT: I've tried editing it, but seems like it doesn't work, as the game closes when I try to start the cheat.
 
Last edited:

asds321

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1. Name of the mod (if the mod doesn't exist, you don't have to tell one): Player Killer
2. Where you saw it (not the server, we mean if you saw any videos/screenshots about it or not):
3. What do you want (the most important part, explain this carefully): I want script from video
4. Details (add more details to your request): No details
5. Need On/off key or command ?: as u wish
6. Which client your server use?: R2 but i have compatibility for R1
7. Give any picture or video:
8. You use SAMPFUNCS?: Yes
 

McAwesome

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Request form.:
1.
Name of the mod (if the mod doesn't exist, you don't have to tell one):Textdraw spoofer
2. Where you saw it (not the server, we mean if you saw any videos/screenshots about it or not):RAKNET
3. What do you want (the most important part, explain this carefully): I want a cleo or any mod in general that allows me to spoof either the last textdraw or any other one tbh.
4. Details (add more details to your request):
5. Need On/off key or command ?: any key doesn't matter
6. Which client your server use?: 0.3dl
7. Give any picture or video:No
8. You use SAMPFUNCS?:No
 

Parazitas

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Request form.:
1.
Name of the mod (if the mod doesn't exist, you don't have to tell one):Textdraw spoofer
2. Where you saw it (not the server, we mean if you saw any videos/screenshots about it or not):RAKNET
3. What do you want (the most important part, explain this carefully): I want a cleo or any mod in general that allows me to spoof either the last textdraw or any other one tbh.
4. Details (add more details to your request):
5. Need On/off key or command ?: any key doesn't matter
6. Which client your server use?: 0.3dl
7. Give any picture or video:No
8. You use SAMPFUNCS?:No
http://ugbase.eu/index.php?threads/snippet-samp-textdraw.20436/

PHP:
:SampTextDraw
{
    0AB1: @SampTextDraw 2 ID 0@ Status 1 // 1 = show , 0 = hide
    0.3.DL
}
0AA2: 2@ = load_library "samp.dll"
2@ += 0x2ACA24
0A8D: 2@ readMem 2@ sz 4 vp 0
2@ += 0x4
0A8D: 2@ readMem 2@ sz 4 vp 0
2@ += 0x1B8
0A8D: 2@ readMem 2@ sz 4 vp 0
0@ *= 0x4
005A: 2@ += 0@
0A8C: writeMem 2@ sz 4 vl 1@ vp 0
0AB2: 0
 

testtest2

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PHP:
{$CLEO .cs}

0000: 'Parazitas || UGBASE.EU'

REPEAT
   WAIT 0
UNTIL 0AFA:  SAMP_IS_READY

WHILE TRUE
   WAIT 0
  
IF
0B61:  samp is_local_player_spawned
THEN
    0AC8: 0@ = allocate_memory_size 260
    0AC8: 1@ = allocate_memory_size 260
    0B75: samp get_chat_string 99 text_to 0@ prefix_to 1@ color_to 2@ prefix_color_to 3@
    IF
    0C29: $NOT_USED = stristr string1 0@ string2 "/signcheck"
    THEN
        say "/signcheck"
        0AF8: " " -1 // add emty msg
        0AF8: " " -1 // add emty msg
        0AF8: " " -1 // add emty msg
    END
END

IF
0B4C:  samp is_dialog_active -1
THEN
    0AC8: 4@ = allocate_memory_size 260
    0BD8: samp get_dialog_caption 4@
    IF
    0C29: $NOT_USED = stristr string1 4@ string2 "Sign check"
    THEN
        0AC8: 5@ = allocate_memory_size 260
        0BD7: samp get_dialog_text 5@
        0AC8: 6@ = allocate_memory_size 260
        0AB1: call_scm_func @get_digits_to_print param_count 2 text 5@ memory_to_store_digits_as_text 6@
        0AC8: 7@ = allocate_memory_size 260
        0AD3: 7@ = format "%s" 6@
        0B76: samp set_chat_input_text 7@
    END
END

END

:get_digits_to_print
{
    0@ = text
    1@ = pointer to memory where digits will be stored as text
}
0C17: 31@ = strlen 0@
    for 30@ = 0 to 31@  
        0085: 29@ = 0@ // copy pointer
        005A: 29@ += 30@  // add offset (as the loop progresses it becomes pointers to first-last character)
        0A8D: 28@ = read_memory 29@ size 1 virtual_protect 1 // 28@ is the ascii number representing character
        if and
        28@ >= 0x30 // '0'
        28@ <= 0x39 // '9'
        then
        0A8C: write_memory 1@ size 1 value 28@ virtual_protect 1
        1@ += 1 // move to next address
        end
    end
0A8C: write_memory 1@ size 1 value 0 virtual_protect 1 // null-termination 
0AB2: ret 0
hello again, i already try your new work, but it also dont work same as last one.
it just open the signcheck textbox but nothing happen after that
 

RyanEz

Active member
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Messages
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1. Name of the mod (if the mod doesn't exist, you don't have to tell one) SniperTriggerbot.cs
2. Where you saw it (not the server, we mean if you saw any videos/screenshots about it or not):-
3. What do you want (the most important part, explain this carefully): like deagle triggerbot if character cross on crosshair automatically shot but i want to make it on sniper to shoot good
4. Details (add more details to your request):-
5. Need On/off key or command ?:alt+ctrl
6. Which client your server use?:0.3.7
7. Give any picture or video:-
8. You use SAMPFUNCS?:Yes
 
Last edited:

Parazitas

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Joined
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Messages
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Location
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hello again, i already try your new work, but it also dont work same as last one.
it just open the signcheck textbox but nothing happen after that
PHP:
{$CLEO .cs}

0000: 'Parazitas || UGBASE.EU'

REPEAT
   WAIT 0
UNTIL 0AFA:  SAMP_IS_READY

WHILE TRUE
   WAIT 0
  
IF
0B61:  samp is_local_player_spawned
THEN
    0AC8: 0@ = allocate_memory_size 260
    0AC8: 1@ = allocate_memory_size 260
    0B75: samp get_chat_string 99 text_to 0@ prefix_to 1@ color_to 2@ prefix_color_to 3@
    IF
    0C29: $NOT_USED = stristr string1 0@ string2 "/signcheck"
    THEN
        say "/signcheck"
        0AF8: " " -1 // add emty msg
        0AF8: " " -1 // add emty msg
        0AF8: " " -1 // add emty msg
    END
END

IF
0B4C:  samp is_dialog_active -1
THEN
    0AC8: 4@ = allocate_memory_size 260
    0BD8: samp get_dialog_caption 4@
    IF
    0C29: $NOT_USED = stristr string1 4@ string2 "Sign check" // check dialog title / caption
    THEN
        0AC8: 5@ = allocate_memory_size 512
        0BD7: samp get_dialog_text 5@
        0AC8: 6@ = allocate_memory_size 260
        0AB1: call_scm_func @get_digits_to_print param_count 2 text 5@ memory_to_store_digits_as_text 6@
        0B76: samp set_chat_input_text 6@
    END
END

END

:get_digits_to_print
{
    0@ = text
    1@ = pointer to memory where digits will be stored as text
}
0C17: 31@ = strlen 0@
    for 30@ = 0 to 31@  
        0085: 29@ = 0@ // copy pointer
        005A: 29@ += 30@  // add offset (as the loop progresses it becomes pointers to first-last character)
        0A8D: 28@ = read_memory 29@ size 1 virtual_protect 1 // 28@ is the ascii number representing character
        if and
        28@ >= 0x30 // '0'
        28@ <= 0x39 // '9'
        then
        0A8C: write_memory 1@ size 1 value 28@ virtual_protect 1
        1@ += 1 // move to next address
        end
    end
0A8C: write_memory 1@ size 1 value 0 virtual_protect 1 // null-termination 
0AB2: ret 0
 

testtest2

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Jun 21, 2019
Messages
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PHP:
{$CLEO .cs}

0000: 'Parazitas || UGBASE.EU'

REPEAT
   WAIT 0
UNTIL 0AFA:  SAMP_IS_READY

WHILE TRUE
   WAIT 0

IF
0B61:  samp is_local_player_spawned
THEN
    0AC8: 0@ = allocate_memory_size 260
    0AC8: 1@ = allocate_memory_size 260
    0B75: samp get_chat_string 99 text_to 0@ prefix_to 1@ color_to 2@ prefix_color_to 3@
    IF
    0C29: $NOT_USED = stristr string1 0@ string2 "/signcheck"
    THEN
        say "/signcheck"
        0AF8: " " -1 // add emty msg
        0AF8: " " -1 // add emty msg
        0AF8: " " -1 // add emty msg
    END
END

IF
0B4C:  samp is_dialog_active -1
THEN
    0AC8: 4@ = allocate_memory_size 260
    0BD8: samp get_dialog_caption 4@
    IF
    0C29: $NOT_USED = stristr string1 4@ string2 "Sign check" // check dialog title / caption
    THEN
        0AC8: 5@ = allocate_memory_size 512
        0BD7: samp get_dialog_text 5@
        0AC8: 6@ = allocate_memory_size 260
        0AB1: call_scm_func @get_digits_to_print param_count 2 text 5@ memory_to_store_digits_as_text 6@
        0B76: samp set_chat_input_text 6@
    END
END

END

:get_digits_to_print
{
    0@ = text
    1@ = pointer to memory where digits will be stored as text
}
0C17: 31@ = strlen 0@
    for 30@ = 0 to 31@
        0085: 29@ = 0@ // copy pointer
        005A: 29@ += 30@  // add offset (as the loop progresses it becomes pointers to first-last character)
        0A8D: 28@ = read_memory 29@ size 1 virtual_protect 1 // 28@ is the ascii number representing character
        if and
        28@ >= 0x30 // '0'
        28@ <= 0x39 // '9'
        then
        0A8C: write_memory 1@ size 1 value 28@ virtual_protect 1
        1@ += 1 // move to next address
        end
    end
0A8C: write_memory 1@ size 1 value 0 virtual_protect 1 // null-termination
0AB2: ret 0
alright i just now try this new one.
it almost work and almost not work.
it automatic type /signcheck and open signcheck textbox and it also detect the 6 digit number truly. but one problem and it dont write the number at textbox. it write number on chat place "/t"
if you fix it i will be too thanksfull


 
Last edited:

Parazitas

God
Staff member
Joined
Jan 2, 2017
Messages
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Location
Lithuania
alright i just now try this new one.
it almost work and almost not work.
it automatic type /signcheck and open signcheck textbox and it also detect the 6 digit number truly. but one problem and it dont write the number at textbox. it write number on chat place "/t"
if you fix it i will be too thanksfull


Because i put wronge opcode, just change to - opcode set dialog editbox text
 

Wgamer

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Because i put wronge opcode, just change to - opcode set dialog editbox text
I cannot seem to comple anything my sanny builder errors everything out could you do it and upload it as a .cs please? I'd be thankful.
 

CleoLioss

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Jul 4, 2019
Messages
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0
1. Name of the mod (if the mod doesn't exist, you don't have to tell one):-
2. Where you saw it (not the server, we mean if you saw any videos/screenshots about it or not):-
3. What do you want (the most important part, explain this carefully):That the server thinks that i'm in car and my salary will rise, but i can still walk like i'm not sitting in car, and if someone spectates me they will see that i'm not in car
4. Details (add more details to your request):+
5. Need On/off key or command ?:yes /ah
6. Which client your server use?:0.3.7 r1
7. Give any picture or video:-
8. You use SAMPFUNCS?: yes
 

Parazitas

God
Staff member
Joined
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Location
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I cannot seem to comple anything my sanny builder errors everything out could you do it and upload it as a .cs please? I'd be thankful.

Sign Check

Code:
PHP:
{$CLEO .cs}

0000: 'Parazitas || UGBASE.EU'

REPEAT
   WAIT 0
UNTIL 0AFA:  SAMP_IS_READY

WHILE TRUE
   WAIT 0

IF
0B61:  samp is_local_player_spawned
THEN
    0AC8: 0@ = allocate_memory_size 260
    0AC8: 1@ = allocate_memory_size 260
    for 20@ = 95 to 99  // chat lines
    0B75: samp get_chat_string 20@ text_to 0@ prefix_to 1@ color_to 2@ prefix_color_to 3@
    IF
    0C29: $NOT_USED = stristr string1 0@ string2 "/signcheck"
    THEN
        say "/signcheck"
        0AF8: " " -1 // add emty msg
        0AF8: " " -1 // add emty msg
        0AF8: " " -1 // add emty msg
    END
    end // end for 20@ = 98 to 99
END

IF
0B4C:  samp is_dialog_active -1
THEN
    0AC8: 4@ = allocate_memory_size 260
    0BD8: samp get_dialog_caption 4@
    IF
    0C29: $NOT_USED = stristr string1 4@ string2 "Sign check" // check dialog title / caption
    THEN
        0AC8: 5@ = allocate_memory_size 512
        0BD7: samp get_dialog_text 5@
        0AC8: 6@ = allocate_memory_size 260
        0AB1: call_scm_func @get_digits_to_print param_count 2 text 5@ memory_to_store_digits_as_text 6@
        0B4B: samp set_current_dialog_editbox_text 6@
        0B47: samp close_current_dialog_with_button 1
    END
END

END

:get_digits_to_print
{
    0@ = text
    1@ = pointer to memory where digits will be stored as text
}
0C17: 31@ = strlen 0@
    for 30@ = 0 to 31@
        0085: 29@ = 0@ // copy pointer
        005A: 29@ += 30@  // add offset (as the loop progresses it becomes pointers to first-last character)
        0A8D: 28@ = read_memory 29@ size 1 virtual_protect 1 // 28@ is the ascii number representing character
        if and
        28@ >= 0x30 // '0'
        28@ <= 0x39 // '9'
        then
        0A8C: write_memory 1@ size 1 value 28@ virtual_protect 1
        1@ += 1 // move to next address
        end
    end
0A8C: write_memory 1@ size 1 value 0 virtual_protect 1 // null-termination
0AB2: ret 0
 

Attachments

  • SignCheck.cs
    19.5 KB · Views: 54
Last edited:

testtest2

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Jun 21, 2019
Messages
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This one
PHP:
{$CLEO .cs}

0000: 'Parazitas || UGBASE.EU'

REPEAT
   WAIT 0
UNTIL 0AFA:  SAMP_IS_READY

WHILE TRUE
   WAIT 0

IF
0B61:  samp is_local_player_spawned
THEN
    0AC8: 0@ = allocate_memory_size 260
    0AC8: 1@ = allocate_memory_size 260
    0B75: samp get_chat_string 99 text_to 0@ prefix_to 1@ color_to 2@ prefix_color_to 3@
    IF
    0C29: $NOT_USED = stristr string1 0@ string2 "/signcheck"
    THEN
        say "/signcheck"
        0AF8: " " -1 // add emty msg
        0AF8: " " -1 // add emty msg
        0AF8: " " -1 // add emty msg
    END
END

IF
0B4C:  samp is_dialog_active -1
THEN
    0AC8: 4@ = allocate_memory_size 260
    0BD8: samp get_dialog_caption 4@
    IF
    0C29: $NOT_USED = stristr string1 4@ string2 "Sign check" // check dialog title / caption
    THEN
        0AC8: 5@ = allocate_memory_size 512
        0BD7: samp get_dialog_text 5@
        0AC8: 6@ = allocate_memory_size 260
        0AB1: call_scm_func @get_digits_to_print param_count 2 text 5@ memory_to_store_digits_as_text 6@
        0B4B: samp set_current_dialog_editbox_text 6@
        0B47: samp close_current_dialog_with_button 1
    END
END

END

:get_digits_to_print
{
    0@ = text
    1@ = pointer to memory where digits will be stored as text
}
0C17: 31@ = strlen 0@
    for 30@ = 0 to 31@
        0085: 29@ = 0@ // copy pointer
        005A: 29@ += 30@  // add offset (as the loop progresses it becomes pointers to first-last character)
        0A8D: 28@ = read_memory 29@ size 1 virtual_protect 1 // 28@ is the ascii number representing character
        if and
        28@ >= 0x30 // '0'
        28@ <= 0x39 // '9'
        then
        0A8C: write_memory 1@ size 1 value 28@ virtual_protect 1
        1@ += 1 // move to next address
        end
    end
0A8C: write_memory 1@ size 1 value 0 virtual_protect 1 // null-termination
0AB2: ret 0

or this one

PHP:
{$CLEO .cs}

0000: 'Parazitas || UGBASE.EU'

REPEAT
   WAIT 0
UNTIL 0AFA:  SAMP_IS_READY

WHILE TRUE
   WAIT 0

IF
0B61:  samp is_local_player_spawned
THEN
    0AC8: 0@ = allocate_memory_size 260
    0AC8: 1@ = allocate_memory_size 260
    0B75: samp get_chat_string 99 text_to 0@ prefix_to 1@ color_to 2@ prefix_color_to 3@
    IF
    0C29: $NOT_USED = stristr string1 0@ string2 "/signcheck"
    THEN
        say "/signcheck"
        0AF8: " " -1 // add emty msg
        0AF8: " " -1 // add emty msg
        0AF8: " " -1 // add emty msg
    END
END

IF
0B4C:  samp is_dialog_active -1
THEN
    0AC8: 4@ = allocate_memory_size 260
    0BD8: samp get_dialog_caption 4@
    IF
    0C29: $NOT_USED = stristr string1 4@ string2 "Sign check" // check dialog title / caption
    THEN
        0AC8: 5@ = allocate_memory_size 512
        0BD7: samp get_dialog_text 5@
        0AC8: 6@ = allocate_memory_size 260
        0AB1: call_scm_func @get_digits_to_print param_count 2 text 5@ memory_to_store_digits_as_text 6@
        0AC8: 7@ = allocate_memory_size 260
        0AD3: 7@ = format "%s" 6@
        0B4B: samp set_current_dialog_editbox_text 7@
        0B47: samp close_current_dialog_with_button 1
    END
END

END

:get_digits_to_print
{
    0@ = text
    1@ = pointer to memory where digits will be stored as text
}
0C17: 31@ = strlen 0@
    for 30@ = 0 to 31@
        0085: 29@ = 0@ // copy pointer
        005A: 29@ += 30@  // add offset (as the loop progresses it becomes pointers to first-last character)
        0A8D: 28@ = read_memory 29@ size 1 virtual_protect 1 // 28@ is the ascii number representing character
        if and
        28@ >= 0x30 // '0'
        28@ <= 0x39 // '9'
        then
        0A8C: write_memory 1@ size 1 value 28@ virtual_protect 1
        1@ += 1 // move to next address
        end
    end
0A8C: write_memory 1@ size 1 value 0 virtual_protect 1 // null-termination
0AB2: ret 0

nice job man! it work finally!!!
thanks so much for your time <3
 

Parazitas

God
Staff member
Joined
Jan 2, 2017
Messages
3,315
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Reaction score
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Location
Lithuania
1. Name of the mod (if the mod doesn't exist, you don't have to tell one):-
2. Where you saw it (not the server, we mean if you saw any videos/screenshots about it or not):-
3. What do you want (the most important part, explain this carefully):That the server thinks that i'm in car and my salary will rise, but i can still walk like i'm not sitting in car, and if someone spectates me they will see that i'm not in car
4. Details (add more details to your request):+
5. Need On/off key or command ?:yes /ah
6. Which client your server use?:0.3.7 r1
7. Give any picture or video:-
8. You use SAMPFUNCS?: yes
IDK about it , ask @Opcode.eXe
 

asds321

Member
Joined
Oct 15, 2018
Messages
7
Reaction score
4
1. Name of the mod (if the mod doesn't exist, you don't have to tell one): Player Killer
2. Where you saw it (not the server, we mean if you saw any videos/screenshots about it or not):
3. What do you want (the most important part, explain this carefully): I want script from video
4. Details (add more details to your request): No details
5. Need On/off key or command ?: as u wish
6. Which client your server use?: R2 but i have compatibility for R1
7. Give any picture or video:
8. You use SAMPFUNCS?: Yes
@Parazitas can u make it?
 
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