script_author("Mr_XyZz")
slot0 = require("samp.events")
bypass = false
function message(slot0)
return sampAddChatMessage("{FF0000}[AntiCheats]:{FFF000} " .. slot0, 16711680)
end
function main()
repeat
wait(0)
until isSampAvailable()
message("...:: [AntiCheatFucker] !Loaded! ::...")
sampRegisterChatCommand("anti", function ()
lua_thread.create(function ()
bypass = true
enableDialog(false)
emul_rpc("onTogglePlayerSpectating", {
false
})
emul_rpc("onRequestSpawnResponse", {
true
})
emul_rpc("onSetSpawnInfo", {
0,
204,
0,
{
0,
0,
0
},
0,
{
0
},
{
0
}
})
wait(1000)
sampSpawnPlayer()
restoreCameraJumpcut()
setCharCoordinates(playerPed, 1404.69, -1636.98, 13.84)
message("Now You Can Use Cheats")
bypass = false
end)
end)
end
function slot0.onSendPlayerSync(slot0)
if bypass then
slot1 = samp_create_sync_data("spectator")
slot1.position = {
x = x,
y = y,
z = z
}
slot1.position = slot0.position
slot1.send()
return false
end
end
function slot0.onSendSpawn()
if bypass then
return false
end
end
function slot0.onSendRequestSpawn()
if bypass then
return false
end
end
function enableDialog(slot0)
require("memory").setint32(sampGetDialogInfoPtr() + 40, slot0 and 1 or 0, true)
sampToggleCursor(slot0)
end
function samp_create_sync_data(slot0, slot1)
slot2 = require("ffi")
slot3 = require("sampfuncs")
slot4 = require("samp.raknet")
slot7 = "struct " .. ({
player = {
"PlayerSyncData",
slot4.PACKET.PLAYER_SYNC,
sampStorePlayerOnfootData
},
vehicle = {
"VehicleSyncData",
slot4.PACKET.VEHICLE_SYNC,
sampStorePlayerIncarData
},
passenger = {
"PassengerSyncData",
slot4.PACKET.PASSENGER_SYNC,
sampStorePlayerPassengerData
},
aim = {
"AimSyncData",
slot4.PACKET.AIM_SYNC,
sampStorePlayerAimData
},
trailer = {
"TrailerSyncData",
slot4.PACKET.TRAILER_SYNC,
sampStorePlayerTrailerData
},
unoccupied = {
"UnoccupiedSyncData",
slot4.PACKET.UNOCCUPIED_SYNC
},
bullet = {
"BulletSyncData",
slot4.PACKET.BULLET_SYNC
},
spectator = {
"SpectatorSyncData",
slot4.PACKET.SPECTATOR_SYNC
}
})[slot0][1]
slot9 = tonumber(slot2.cast("uintptr_t", slot2.new(slot7 .. "*", slot2.new(slot7, {}))))
if (slot1 or true) and slot6[3] then
slot11, slot12 = nil
if slot1 == true then
slot11, slot12 = sampGetPlayerIdByCharHandle(PLAYER_PED)
else
slot12 = tonumber(slot1)
end
slot10(slot12, slot9)
end
return setmetatable({
send = function ()
slot0 = raknetNewBitStream()
raknetBitStreamWriteInt8(slot0, uv0[2])
raknetBitStreamWriteBuffer(slot0, uv1, uv2.sizeof(uv3))
raknetSendBitStreamEx(slot0, uv4.HIGH_PRIORITY, uv4.UNRELIABLE_SEQUENCED, 1)
raknetDeleteBitStream(slot0)
end
}, {
__index = function (slot0, slot1)
return uv0[slot1]
end,
__newindex = function (slot0, slot1, slot2)
uv0[slot1] = slot2
end
})
end
function emul_rpc(slot0, slot1)
slot2 = require("samp.events.bitstream_io")
slot3 = require("samp.events.handlers")
slot4 = require("samp.events.extra_types")
slot7 = {
Int32Array3 = true,
PlayerScorePingMap = true
}
if ({
onSendEnterVehicle = {
"int16",
"bool8",
26
},
onSendClickPlayer = {
"int16",
"int8",
23
},
onSendClientJoin = {
"int32",
"int8",
"string8",
"int32",
"string8",
"string8",
"int32",
25
},
onSendEnterEditObject = {
"int32",
"int16",
"int32",
"vector3d",
27
},
onSendCommand = {
"string32",
50
},
onSendSpawn = {
52
},
onSendDeathNotification = {
"int8",
"int16",
53
},
onSendDialogResponse = {
"int16",
"int8",
"int16",
"string8",
62
},
onSendClickTextDraw = {
"int16",
83
},
onSendVehicleTuningNotification = {
"int32",
"int32",
"int32",
"int32",
96
},
onSendChat = {
"string8",
101
},
onSendClientCheckResponse = {
"int8",
"int32",
"int8",
103
},
onSendVehicleDamaged = {
"int16",
"int32",
"int32",
"int8",
"int8",
106
},
onSendEditAttachedObject = {
"int32",
"int32",
"int32",
"int32",
"vector3d",
"vector3d",
"vector3d",
"int32",
"int32",
116
},
onSendEditObject = {
"bool",
"int16",
"int32",
"vector3d",
"vector3d",
117
},
onSendInteriorChangeNotification = {
"int8",
118
},
onSendMapMarker = {
"vector3d",
119
},
onSendRequestClass = {
"int32",
128
},
onSendRequestSpawn = {
129
},
onSendPickedUpPickup = {
"int32",
131
},
onSendMenuSelect = {
"int8",
132
},
onSendVehicleDestroyed = {
"int16",
136
},
onSendQuitMenu = {
140
},
onSendExitVehicle = {
"int16",
154
},
onSendUpdateScoresAndPings = {
155
},
onSendGiveDamage = {
"int16",
"float",
"int32",
"int32",
115
},
onSendTakeDamage = {
"int16",
"float",
"int32",
"int32",
115
},
onInitGame = {
139
},
onPlayerJoin = {
"int16",
"int32",
"bool8",
"string8",
137
},
onPlayerQuit = {
"int16",
"int8",
138
},
onRequestClassResponse = {
"bool8",
"int8",
"int32",
"int8",
"vector3d",
"float",
"Int32Array3",
"Int32Array3",
128
},
onRequestSpawnResponse = {
"bool8",
129
},
onSetPlayerName = {
"int16",
"string8",
"bool8",
11
},
onSetPlayerPos = {
"vector3d",
12
},
onSetPlayerPosFindZ = {
"vector3d",
13
},
onSetPlayerHealth = {
"float",
14
},
onTogglePlayerControllable = {
"bool8",
15
},
onPlaySound = {
"int32",
"vector3d",
16
},
onSetWorldBounds = {
"float",
"float",
"float",
"float",
17
},
onGivePlayerMoney = {
"int32",
18
},
onSetPlayerFacingAngle = {
"float",
19
},
onGivePlayerWeapon = {
"int32",
"int32",
22
},
onSetPlayerTime = {
"int8",
"int8",
29
},
onSetToggleClock = {
"bool8",
30
},
onPlayerStreamIn = {
"int16",
"int8",
"int32",
"vector3d",
"float",
"int32",
"int8",
32
},
onSetShopName = {
"string256",
33
},
onSetPlayerSkillLevel = {
"int16",
"int32",
"int16",
34
},
onSetPlayerDrunk = {
"int32",
35
},
onCreate3DText = {
"int16",
"int32",
"vector3d",
"float",
"bool8",
"int16",
"int16",
"encodedString4096",
36
},
onSetRaceCheckpoint = {
"int8",
"vector3d",
"vector3d",
"float",
38
},
onPlayAudioStream = {
"string8",
"vector3d",
"float",
"bool8",
41
},
onRemoveBuilding = {
"int32",
"vector3d",
"float",
43
},
onCreateObject = {
44
},
onSetObjectPosition = {
"int16",
"vector3d",
45
},
onSetObjectRotation = {
"int16",
"vector3d",
46
},
onDestroyObject = {
"int16",
47
},
onPlayerDeathNotification = {
"int16",
"int16",
"int8",
55
},
onSetMapIcon = {
"int8",
"vector3d",
"int8",
"int32",
"int8",
56
},
onRemoveVehicleComponent = {
"int16",
"int16",
57
},
onRemove3DTextLabel = {
"int16",
58
},
onPlayerChatBubble = {
"int16",
"int32",
"float",
"int32",
"string8",
59
},
onUpdateGlobalTimer = {
"int32",
60
},
onShowDialog = {
"int16",
"int8",
"string8",
"string8",
"string8",
"encodedString4096",
61
},
onDestroyPickup = {
"int32",
63
},
onLinkVehicleToInterior = {
"int16",
"int8",
65
},
onSetPlayerArmour = {
"float",
66
},
onSetPlayerArmedWeapon = {
"int32",
67
},
onSetSpawnInfo = {
"int8",
"int32",
"int8",
"vector3d",
"float",
"Int32Array3",
"Int32Array3",
68
},
onSetPlayerTeam = {
"int16",
"int8",
69
},
onPutPlayerInVehicle = {
"int16",
"int8",
70
},
onSetPlayerColor = {
"int16",
"int32",
72
},
onDisplayGameText = {
"int32",
"int32",
"string32",
73
},
onAttachObjectToPlayer = {
"int16",
"int16",
"vector3d",
"vector3d",
75
},
onInitMenu = {
76
},
onShowMenu = {
"int8",
77
},
onHideMenu = {
"int8",
78
},
onCreateExplosion = {
"vector3d",
"int32",
"float",
79
},
onShowPlayerNameTag = {
"int16",
"bool8",
80
},
onAttachCameraToObject = {
"int16",
81
},
onInterpolateCamera = {
"bool",
"vector3d",
"vector3d",
"int32",
"int8",
82
},
onGangZoneStopFlash = {
"int16",
85
},
onApplyPlayerAnimation = {
"int16",
"string8",
"string8",
"bool",
"bool",
"bool",
"bool",
"int32",
86
},
onClearPlayerAnimation = {
"int16",
87
},
onSetPlayerSpecialAction = {
"int8",
88
},
onSetPlayerFightingStyle = {
"int16",
"int8",
89
},
onSetPlayerVelocity = {
"vector3d",
90
},
onSetVehicleVelocity = {
"bool8",
"vector3d",
91
},
onServerMessage = {
"int32",
"string32",
93
},
onSetWorldTime = {
"int8",
94
},
onCreatePickup = {
"int32",
"int32",
"int32",
"vector3d",
95
},
onMoveObject = {
"int16",
"vector3d",
"vector3d",
"float",
"vector3d",
99
},
onEnableStuntBonus = {
"bool",
104
},
onTextDrawSetString = {
"int16",
"string16",
105
},
onSetCheckpoint = {
"vector3d",
"float",
107
},
onCreateGangZone = {
"int16",
"vector2d",
"vector2d",
"int32",
108
},
onPlayCrimeReport = {
"int16",
"int32",
"int32",
"int32",
"int32",
"vector3d",
112
},
onGangZoneDestroy = {
"int16",
120
},
onGangZoneFlash = {
"int16",
"int32",
121
},
onStopObject = {
"int16",
122
},
onSetVehicleNumberPlate = {
"int16",
"string8",
123
},
onTogglePlayerSpectating = {
"bool32",
124
},
onSpectatePlayer = {
"int16",
"int8",
126
},
onSpectateVehicle = {
"int16",
"int8",
127
},
onShowTextDraw = {
134
},
onSetPlayerWantedLevel = {
"int8",
133
},
onTextDrawHide = {
"int16",
135
},
onRemoveMapIcon = {
"int8",
144
},
onSetWeaponAmmo = {
"int8",
"int16",
145
},
onSetGravity = {
"float",
146
},
onSetVehicleHealth = {
"int16",
"float",
147
},
onAttachTrailerToVehicle = {
"int16",
"int16",
148
},
onDetachTrailerFromVehicle = {
"int16",
149
},
onSetWeather = {
"int8",
152
},
onSetPlayerSkin = {
"int32",
"int32",
74
},
onSetInterior = {
"int8",
156
},
onSetCameraPosition = {
"vector3d",
157
},
onSetCameraLookAt = {
"vector3d",
"int8",
158
},
onSetVehiclePosition = {
"int16",
"vector3d",
159
},
onSetVehicleAngle = {
"int16",
"float",
160
},
onSetVehicleParams = {
"int16",
"int16",
"bool8",
161
},
onChatMessage = {
"int16",
"string8",
101
},
onConnectionRejected = {
"int8",
130
},
onPlayerStreamOut = {
"int16",
163
},
onVehicleStreamIn = {
164
},
onVehicleStreamOut = {
"int16",
165
},
onPlayerDeath = {
"int16",
166
},
onPlayerEnterVehicle = {
"int16",
"int16",
"bool8",
26
},
onUpdateScoresAndPings = {
"PlayerScorePingMap",
155
},
onSetObjectMaterial = {
84
},
onSetObjectMaterialText = {
84
},
onSetVehicleParamsEx = {
"int16",
"int8",
"int8",
"int8",
"int8",
"int8",
"int8",
"int8",
"int8",
"int8",
"int8",
"int8",
"int8",
"int8",
"int8",
"int8",
"int8",
24
},
onSetPlayerAttachedObject = {
"int16",
"int32",
"bool",
"int32",
"int32",
"vector3d",
"vector3d",
"vector3d",
"int32",
"int32",
113
}
})[slot0] then
slot9 = raknetNewBitStream()
if not ({
onShowTextDraw = true,
onSetObjectMaterialText = true,
onVehicleStreamIn = true,
onSetObjectMaterial = true,
onInitMenu = true,
onInitGame = true,
onCreateObject = true
})[slot0] then
if #slot8 - 1 > 0 then
for slot14 = 1, slot10 do
if slot7[slot8[slot14]] then
slot4[slot15].write(slot9, slot1[slot14])
else
slot2[slot15].write(slot9, slot1[slot14])
end
end
end
elseif slot0 == "onInitGame" then
slot3.on_init_game_writer(slot9, slot1)
elseif slot0 == "onCreateObject" then
slot3.on_create_object_writer(slot9, slot1)
elseif slot0 == "onInitMenu" then
slot3.on_init_menu_writer(slot9, slot1)
elseif slot0 == "onShowTextDraw" then
slot3.on_show_textdraw_writer(slot9, slot1)
elseif slot0 == "onVehicleStreamIn" then
slot3.on_vehicle_stream_in_writer(slot9, slot1)
elseif slot0 == "onSetObjectMaterial" then
slot3.on_set_object_material_writer(slot9, slot1, 1)
elseif slot0 == "onSetObjectMaterialText" then
slot3.on_set_object_material_writer(slot9, slot1, 2)
end
raknetEmulRpcReceiveBitStream(slot8[#slot8], slot9)
raknetDeleteBitStream(slot9)
end
end