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CLEO Release [RELEASE] Player Finder for 0.3z, works with SAMPFUNCS 3.2

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ThermaL

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The commands are:

/find <playerID> | find someone
/stopfind | stop finding someone
/myfind | see who you are finding (fixed it)

To make sure the mod works, be sure you have CLEO 4.1 ; SAMPFUNCS 3.2 and GTA SA V1.0 US Crack
[size=1.45em]![/size] It doesn't work on servers which have markers disabled.

- All credits go to me.
 

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  • PlayerFinder.rar
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:computer_guy:  :iknowwhatyoudid:  :not_bad:  :youdontsay:
 

x7F8

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Did you use
Code:
0B2F: samp get_streamed_out_player_pos 1@ to 2@ 3@ 4@
?
Because, I never got that to work, or I must have 3.1.2, not 3.2? Did you use another function?
 

ThermaL

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0B2F doesn't work on servers which have markers disabled.
 

rottentwinkie

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fak yeah, great work TH3RM4L xD
now i can easily make an arm deal on Crazybobs, or chasing some Robbers xD
 

Kenpagi

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same bulshit happens like in Edd04's player finder , when the player is more than 400 mts. far , it shows its location in blue berries :(
 

dokoko14

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TH3RM4L link said:
The commands are:

/cfind <ID> | find someone
/stopfind | stop finding someone
/myfind | see who you are finding

To make sure the mod works, be sure you have CLEO 4.1 ; SAMPFUNCS 3.2 and GTA SA V1.0 US Crack
[size=1.45em]![/size] It doesn't work on servers which have markers disabled.

- If you find any bug, send me a PM.
- All credits go to me.
BEST EVER ME SAY THANK YOU
 

ThermaL

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paulkellerman link said:
What happens if the players are inside the interiors?
Their positions will be marked wrong.

Kenpagi link said:
same bulshit happens like in Edd04's player finder , when the player is more than 400 mts. far , it shows its location in blue berries :(
That happens because you used the cleo in a server which has markers disabled.
 

HeberWilson

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omfg i fucking love you :D, you will be the best if you make a multiple objet finder there is one but you need to pay for it
 

Grubitsh

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Which opcode did you used to put the marker on the map ?
 

GoodMan

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Hello TH3RM4L, i've not tested your cleo yet. but i have an biggest suggestion for you :D

Since a player use that type of hacks, in servers witch strong anticheat / admin staff, the staff start to spectate suspicious players. So, in few words, the cmds you did to activate this mods can be read by admins because admins have a LOG, where they see every cmd, /pm, or whathever cmd all players do.

The point of this, its because your new mod its detectable ( not by anticheats ) but for lead admins yes.

I suggest you let us a .ini file where we can edit the cmd to use this mod, per example. many servers count with player statistics, an example could be this:

/stats 24  -> /stats to locate a player - 24 -> playerid
/pm 24  <message>    -> /pm to stop looking for the player.  24  -> id doesn't matter, its just to avoid suspicion.
/stat        ->  to see who you are finding.

That's just to make this no detectable, trust me, it works in this way ;)

Other suggestion its, make a type of MENU or WINDOW to do this without tipe cmds in the text bar :)

I hope this help in a future since many hacks are detectable due to their activation is via CMDs, thanks for the cleo anyway, i appreciate it :)
 

ClausBear

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Wow very nice

i was wondering if its possible to add the zonetext of the actors position
 

profigamer1337

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its all gud baybe baybe but it has a little bug,when you type /myfind my screen freezes and my gta_sa is not respoding after I open task manager.
 
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