:ForcePressGameKey // 0AB1: @ForcePressGameKey 2 _GTASA_Key 0@ _isalternatekey 1@
0@ *= 2
if 1@ > 0
then 0@++ // next byte = alternate key
end
0@ += 0xB734D0 // High Priority Controls
0A8C: write_memory 0@ size 1 value 255 virtual_protect 0
ret 0
:ForcePressGameKeyOffset // 0AB1: @ForcePressGameKeyOffset 1 _KeyOffset 0@
0@ += 0xB734D0 // High Priority Controls
0A8C: write_memory 0@ size 1 value 255 virtual_protect 0
ret 0
KeyOffset , GTASA_Key , isalternatekey = OnFoot Control / InCar Control
0 , 0 , false = Move Right / Steer Right
1 , 0 , true = Move Left / Steer Left
2 , 1 , false = Move Backward / Steer Down
3 , 1 , true = Move Forward / Steer Up...