kk i try some Opcode's
Edit:
{$CLEO .cs}
thread 'car'
:start
wait 0
if
0AB0: key_pressed 0xA0
jf @start
Actor.StorePos($player_actor, 1@, 2@, 3@)
00A5: 0@ = create_car #INFERNUS at 1@ 2@ 3@
036A: put_actor $player_actor in_car 0@
wait 2000
jump @start
this works fine for me, you just cant...