GLANCE M0D 0.3.7 | Former "private" mod

Untagged Release GLANCE M0D 0.3.7 | Former "private" mod V1.0 - V4.1

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Fishhead634

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I'm actually curious how I deactivate the Nametag on glance mod, I know that I can disable the HUD with F12 but I can't change the increased nametag range which is like +30 range on a server where it's only with a range of 10, means I can't take screenshots with glance mod.
 

Z0DY

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Fishhead634 said:
I'm actually curious how I deactivate the Nametag on glance mod, I know that I can disable the HUD with F12 but I can't change the increased nametag range which is like +30 range on a server where it's only with a range of 10, means I can't take screenshots with glance mod.

You have to find this "line_of_sight_dist =" and edit it to the range of your Server :)
 

Fishhead634

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Well its not my server so idk, is there a way to deactivate it at all? Also the nametag when HUD is enabled? BEcause idk if the silent works if I press 12 and hud and shits is disabled
 

0x_

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Uploaded Version 4.
CHANGED: Changed some menus around nothing fancy.
FIXED: Random crash on startup.
FIXED: UGBASE logo path.
MAYBE FIXED: Anti Troll - I don't know I think I did it but I am not sure :'D.
ADDED: Stealth renderer (still WIP).
ADDED: Aimbot % hitchance for more legit playing.
REMOVED: Aimbot failure rate (replaced with hitchance).

Following ini changes occurred:
[+] Added stealth_renderer (boolean) add stealth_renderer = true anywhere in your config to enable it!
[+] Removed aimbot_maxfailurerate and aimbot_failurerate and replaced it with aimbot_hitchance with accepts an integer from 0 - 100.

Just add this to your config:
Code:
# Hit chance (Legit Playing)
# Represents the % of hits you hit or miss
# Higher = more hits | Lower = less hits.
aimbot_hitchance = 95

Stealth renderer:
The stealth renderer allows you to record ingame footage w/o any mod_sa overlay!
This means you could record with any software like fraps or bandicam or obs w/o showing your hacks!
To enable this feature add stealth_renderer = true to your config notice: the menu option ingame won't work for enabling it you need to enable it in the config and then you can disable it ingame when needed!
ALSO: SA:MP screenshots will still capture the overlay this will be "fixed" in the next version if everything goes fine.

You may consider this version (unstable?).

You can download GLANCE_VERSION4 in the start post.

As always have phun.
 
D

Deleted member 34507

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0x688 said:
Uploaded Version 4.
CHANGED: Changed some menus around nothing fancy.
FIXED: Random crash on startup.
FIXED: UGBASE logo path.
MAYBE FIXED: Anti Troll - I don't know I think I did it but I am not sure :'D.
ADDED: Stealth renderer (still WIP).
ADDED: Aimbot % hitchance for more legit playing.
REMOVED: Aimbot failure rate (replaced with hitchance).

Following ini changes occurred:
[+] Added stealth_renderer (boolean) add stealth_renderer = true anywhere in your config to enable it!
[+] Removed aimbot_maxfailurerate and aimbot_failurerate and replaced it with aimbot_hitchance with accepts an integer from 0 - 100.

Just add this to your config:
Code:
# Hit chance (Legit Playing)
# Represents the % of hits you hit or miss
# Higher = more hits | Lower = less hits.
aimbot_hitchance = 95

Stealth renderer:
The stealth renderer allows you to record ingame footage w/o any mod_sa overlay!
This means you could record with any software like fraps or bandicam or obs w/o showing your hacks!
To enable this feature add stealth_renderer = true to your config notice: the menu option ingame won't work for enabling it you need to enable it in the config and then you can disable it ingame when needed!
ALSO: SA:MP screenshots will still capture the overlay this will be "fixed" in the next version if everything goes fine.

You may consider this version (unstable?).

You can download GLANCE_VERSION4 in the start post.

As always have phun.
THANKSSSSSSSSSSSSSSSS :) :) :) :) :) :)
 

0x_

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Oh please, don't quote the whole post >:
 

0x_

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Uploaded Version 4-1 (hotfix).
FIXED: A case of the random seed for the silent aimbot wouldn't generate and result in a 100% miss rate.
FIXED: Removed debug keys F1 & F2 :>
 

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  • GLANCE_VERSION4-1.zip
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[redsun]Akshay2

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JustMe.77 said:
Whats the function of "Anti Derail"? Can anyone explain? Never heard about it

I thinks that it is for train when you go fast in the train it will never get out of the tracks
 
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